New Rogue Trader Blog

By Nerd King, in Rogue Trader

Ok - so my campaign has been running for a little over six months now and in thirty years of gaming it's possibly the best gaming experience I've had. With that in mind (and for a number of reasons which I hope to cover in future posts) I've started a blog to document it.

The blog will cover "the story so far" and then move on to covering sessions on a week by week basis. I also plan to profile NPCs, location write ups and less rule specific things like the processes I go thorough in planning my games, the techniques and tools I use in play and out etc

Primarily it's intended as a personal way for me to document what has been, to date, a really really surprising, rewarding and entertaining gaming experience and creative process but if anyone else gets any use out of it at all then that's a bonus!

The site URL is below - check frequently for updates (there's a whole backlog of stuff to catch up on…)

http://housebaccahrus.blogspot.co.uk/

Nerd King said:

Ok - so my campaign has been running for a little over six months now and in thirty years of gaming it's possibly the best gaming experience I've had. With that in mind (and for a number of reasons which I hope to cover in future posts) I've started a blog to document it.

The blog will cover "the story so far" and then move on to covering sessions on a week by week basis. I also plan to profile NPCs, location write ups and less rule specific things like the processes I go thorough in planning my games, the techniques and tools I use in play and out etc

Primarily it's intended as a personal way for me to document what has been, to date, a really really surprising, rewarding and entertaining gaming experience and creative process but if anyone else gets any use out of it at all then that's a bonus!

The site URL is below - check frequently for updates (there's a whole backlog of stuff to catch up on…)

http://housebaccahrus.blogspot.co.uk/

This looks pretty awesome, thanks for sharing :) Please update frequently, I love reading stuff like this.

Thanks for that - I hope to update daily for the next few weeks until I've detailed the campaign to date and a few bits an pieces like the Elite advance packages we've introduced, how I come up with NPCs etc etc

Once things settle down it'll probably be two updates a week - one at weekends and one on Thursdays (as we play on a Wednesday).

Nerd King said:

Thanks for that - I hope to update daily for the next few weeks until I've detailed the campaign to date and a few bits an pieces like the Elite advance packages we've introduced, how I come up with NPCs etc etc

Once things settle down it'll probably be two updates a week - one at weekends and one on Thursdays (as we play on a Wednesday).

Sounds pretty cool. Also remember for every person like me there's at least a few more who just won't say anything. ;)

HeavensThunderHammer said:

Sounds pretty cool. Also remember for every person like me there's at least a few more who just won't say anything. ;)

Well Blogger's very good at keeping a record of page hits and the traffic has been very encouraging so far, whether vocal or not!

Just published a more generic post about simple GM techniques for breathing a bit of life into NPCs - but using some examples from our game as illustrations. Hopefully people will find it useful.

Sincere apologies for the formatting problems on the latest post - they have been corrected and the content is now readable (always a plus).

That'll teach me to make sure I preview a post before publishing - lesson learnt.

Great, nice to see a blog that is getting updated. Most of the RT ones seem pretty dead these days.

Not that I've added much to my own in a month. *guilty*

A number of new posts went up over the last few days but today sees the first "rules content" post - namely an Elite advance scheme for the Death Cult our players got mixed up in.

Enjoy….

Nice work :) I've had to do the occasional cut scene myself - such as the time the Magos gave his Lord-Captain a cerebral aneurysm :)