Hey this game just started picking up at the LGS and the models are great!
After we ran through a few games some questions started popping up.
We understand that if a unit, like the Sturmpioniere, fire into a unit that is in cover the flamethrower in the German unit causes all the guns in it to ignore the cover save. The question is does the flamethrower have to be in range to give the StG's or Panzerfausts this bonus, Could i call a sustained fire action on a unit 12" away and ignore cover because there is a flamethrower in the unit? Or do they only ignore cover when the flamethrower is in range of the target?
Second, do heroes give their abilities to the units they join, For instance does Rhino give a unit of Hammers the berserk rule? or is he the only one benefiting from it. Or if Angela was attached to a unit of laser Grenadiers, do all their guns ignore cover and armor, because of the sniper special rule Angela has? Or do their guns continue working as normal and only her's gains the sniper bonus?
Third, pretty simple, on the Fireball it has 7 armor with 8 in the front arc because of the dozer blade, if a penetrator gun fires at it is its armor reduced to 4 ( 8 divided by 2) or 5 (7 divided by 2, rounded up, then +1 for the front arc bonus)? I guess the question is in what order are armor bonuses applied when figuring damage.
Thanks in advance for the help. If these questions were discussed earlier in the forum I apologize, Didn't read that many threads before posting but feel free to just post a link.