Summer Heresy - campaign critique?

By firestorm3, in Black Crusade Game Masters

Q-SIGS guys, stay out upon pain of…pain. :D

Good? Alright.

Essentially, the campaign idea is as follows. The Heretics have been acquired as "contractors" for a up-and-coming warlord seeking to carve out his own little section of Imperial space. First step is to acquire a springboard, from where he can launch further raids and incursions. This planet has been found, and the Heretics will be inserted into the on-planet Schola Progenium as newly recruited faculty (Administratum shenanigans are to thank for this little coup).

Primary Objective: Subvert planetary population and either subvert planetary leadership or insert more malleable leaders.

Secondary Objective: Establish cover identities at Schola and gain trust of population there.

Secondary Objective: A piece of archaeotech is rumoured to be under study by one of the Magi stationed at the Schola. Acquire it.

Further Secondary Objectives TBD

Tertiary Objectives TBD upon confirmation of characters.

Planet: Rannoch

Population: 5 billion

Climate: Temperate

Tithe: Exactis Prima

Categorization: Civilized World

Planetary Governor: Shala, Lady Raan
Profile: Loved by people. Administratively mediocre, but intelligent enough to appoint well-educated and motivated advisors. Forced into power at a young age due to aircar accident (suspected assassination) killing father, mother, and younger sister. Seen as tragic hero in public eye, victim of heresy. Convert with great care - she has many reasons to hate us and few to sympathize with us.

GM’s Notes: Actually younger sister Miri Raan. Secret Slaanesh worshipper with Daemonette bound to her, the price of which was her family. Motivation - “ugly duckling” of family, jealous of older sister’s numerous suiters. Faked own death, assumed appearance of older sister. Secret pleasure chambers built underneath palace for her. Will work against Heretics once she discovers their motivations - she cares little for wars, only for pleasure and hedonism.

Features of note:

PDF adheres to archaic naming conventions
(Infantry Regiment - Foot, 20 regiments)
(Motorized Regiment - Light Foot, 5 regiments)
(Mechanized Regiment - Dragoons, 2 regiments)
(Armoured Regiment - Curassiers, 1 regiment)
(Cavalry Regiment - Hussars, 2 regiments)
(Artillery Regiment - Horse/Field/Medium/Heavy, depending on role, 1 regiment Horse, 5 regiments Field, 2 regiments Medium, 1 regiment Heavy)
Knight-Protector of Rannoch (Commander of the PDF): Colonel-General Kal Reegar
Profile: Aggressive old warhorse, well respected among military elements of society. Rumoured to have fought at Third Armageddon, such rumours never substantiated. Rumoured to have served alongside Commissar Ciaphas Cain, Hero of the Imperium, such rumours never substantiated. Rumoured to have killed a Legionnaire in personal combat…such rumours never substantiated. Chuck Norris status.


GM’s Notes: Yes, yes, and yes. He was the commander of a Inquisitorial Storm Trooper regiment, sent to an out-of-the-way world for his retirement. He may have aged, but his skills are as sharp as ever, and he still has his old contacts within the Left Hand. A thoroughly dangerous foe for the Heretics…perhaps he can be used against Lady Raan?

SDF unremarkable
4 Frigates (Kukri, Falchion, Scimitar, Rapier)
40+ patrol boats, assault shuttles, fighter/bombers of varying types
Sky Knight of Rannoch (SDF commander): Commodore Daros Xen
Profile: Thoroughly incompetent, having bought his command. Cowardly, blustering, moronic twit. Maintains his position mainly through bribery and the fact that Rannoch hasn’t fought a naval war in centuries.

GM’s Notes: He…really is what he appears to be. Easy target for corruption. The SDF itself will be more difficult, of course.

Arbites high-security prison in orbit containing those with skills too useful to execute
Further information unknown

GM’s Notes: Can recruit several loose cannons here…if they can take the Arbites, of course. High risk, high reward, late game objective.

Schola Progenium
Split into two campuses divided by a harbour, one side houses Administratum, Munitorum, Schola Psykana, Adepta Soritas, and Adeptus Mechanicus cadets, while the other campus houses Stormtrooper, Commissariat, Adeptus Arbites, and Naval cadets.
Particular tradition of this Schola: Administratum, Munitorum, and Psykana cadets wear brown coats, Soritas cadets wear blue coats, Mechanicus wear purple-on-black coats, and Stormtrooper, Commissariat, Arbites, and Naval cadets wear red coats.

Notable faculty:

Headmistress Brenna Endicia
Profile: Prim, proper, and strict. Former member of the Adeptus Arbites, and still prefers the red-on-black bodysuit and high leather boots of their uniform.

Other faculty member profiles are under construction. Yes, I stole the names from Mass Effect mainly - but I'm terrible at coming up with names anyways. Feel free to make suggestions regarding faculty members, planet details, anything, really.

Nothing? Game starts tomorrow, could use some advice…

firestorm said:

Q-SIGS guys, stay out upon pain of…pain. :D

Good? Alright.

Essentially, the campaign idea is as follows. The Heretics have been acquired as "contractors" for a up-and-coming warlord seeking to carve out his own little section of Imperial space. First step is to acquire a springboard, from where he can launch further raids and incursions. This planet has been found, and the Heretics will be inserted into the on-planet Schola Progenium as newly recruited faculty (Administratum shenanigans are to thank for this little coup).

Primary Objective: Subvert planetary population and either subvert planetary leadership or insert more malleable leaders.

Secondary Objective: Establish cover identities at Schola and gain trust of population there.

Secondary Objective: A piece of archaeotech is rumoured to be under study by one of the Magi stationed at the Schola. Acquire it.

Further Secondary Objectives TBD

Tertiary Objectives TBD upon confirmation of characters.

Planet: Rannoch

Population: 5 billion

Climate: Temperate

Tithe: Exactis Prima

Categorization: Civilized World

Planetary Governor: Shala, Lady Raan
Profile: Loved by people. Administratively mediocre, but intelligent enough to appoint well-educated and motivated advisors. Forced into power at a young age due to aircar accident (suspected assassination) killing father, mother, and younger sister. Seen as tragic hero in public eye, victim of heresy. Convert with great care - she has many reasons to hate us and few to sympathize with us.

GM’s Notes: Actually younger sister Miri Raan. Secret Slaanesh worshipper with Daemonette bound to her, the price of which was her family. Motivation - “ugly duckling” of family, jealous of older sister’s numerous suiters. Faked own death, assumed appearance of older sister. Secret pleasure chambers built underneath palace for her. Will work against Heretics once she discovers their motivations - she cares little for wars, only for pleasure and hedonism.

Features of note:

PDF adheres to archaic naming conventions
(Infantry Regiment - Foot, 20 regiments)
(Motorized Regiment - Light Foot, 5 regiments)
(Mechanized Regiment - Dragoons, 2 regiments)
(Armoured Regiment - Curassiers, 1 regiment)
(Cavalry Regiment - Hussars, 2 regiments)
(Artillery Regiment - Horse/Field/Medium/Heavy, depending on role, 1 regiment Horse, 5 regiments Field, 2 regiments Medium, 1 regiment Heavy)
Knight-Protector of Rannoch (Commander of the PDF): Colonel-General Kal Reegar
Profile: Aggressive old warhorse, well respected among military elements of society. Rumoured to have fought at Third Armageddon, such rumours never substantiated. Rumoured to have served alongside Commissar Ciaphas Cain, Hero of the Imperium, such rumours never substantiated. Rumoured to have killed a Legionnaire in personal combat…such rumours never substantiated. Chuck Norris status.


GM’s Notes: Yes, yes, and yes. He was the commander of a Inquisitorial Storm Trooper regiment, sent to an out-of-the-way world for his retirement. He may have aged, but his skills are as sharp as ever, and he still has his old contacts within the Left Hand. A thoroughly dangerous foe for the Heretics…perhaps he can be used against Lady Raan?

SDF unremarkable
4 Frigates (Kukri, Falchion, Scimitar, Rapier)
40+ patrol boats, assault shuttles, fighter/bombers of varying types
Sky Knight of Rannoch (SDF commander): Commodore Daros Xen
Profile: Thoroughly incompetent, having bought his command. Cowardly, blustering, moronic twit. Maintains his position mainly through bribery and the fact that Rannoch hasn’t fought a naval war in centuries.

GM’s Notes: He…really is what he appears to be. Easy target for corruption. The SDF itself will be more difficult, of course.

Arbites high-security prison in orbit containing those with skills too useful to execute
Further information unknown

GM’s Notes: Can recruit several loose cannons here…if they can take the Arbites, of course. High risk, high reward, late game objective.

Schola Progenium
Split into two campuses divided by a harbour, one side houses Administratum, Munitorum, Schola Psykana, Adepta Soritas, and Adeptus Mechanicus cadets, while the other campus houses Stormtrooper, Commissariat, Adeptus Arbites, and Naval cadets.
Particular tradition of this Schola: Administratum, Munitorum, and Psykana cadets wear brown coats, Soritas cadets wear blue coats, Mechanicus wear purple-on-black coats, and Stormtrooper, Commissariat, Arbites, and Naval cadets wear red coats.

Notable faculty:

Headmistress Brenna Endicia
Profile: Prim, proper, and strict. Former member of the Adeptus Arbites, and still prefers the red-on-black bodysuit and high leather boots of their uniform.

Other faculty member profiles are under construction. Yes, I stole the names from Mass Effect mainly - but I'm terrible at coming up with names anyways. Feel free to make suggestions regarding faculty members, planet details, anything, really.

I think this looks very good with one little thing and that's that you've laid out the "mission" like a Deathwatch game. I would just hand the players what info there is about the planet, that the characters have access to, and let them plan and formulate a Compact on their own. Maybe give them three or four different ways/identities they can be inserted to the planet under.