Hey everyone.
Just a couple of questions that have been bugging me for a small while. I don't know quite why this has really only just occurred, but just to put my mind at ease...
1) How does Conquest work in RtL in regards to gains and loss? When we played, the heroes gain Conquest as normal, but instead of losing it when one of their number is killed, the OL instead gains that much Conquest without any hit to the player's pool.
Is this correct? I can't seem to find what I'm looking for the RtL manual (which means I'm probably too fatigued to look through properly), but the above method makes sense if you're sticking to the '4 to 5 dungeons before the campaign levels' line.
Having said that I'm still not entirely convinced, which is why a definitive word on the issue would be greatly appreciated.
2) My other question is in regards to monster spawning. I've read and reread the vanilla Descent manual, however... I'm aware that the monsters can not be in the heroes line of sight to be spawned, but are there any rules in regards to those same monsters being adjacent to one another? Its something I'm not wholly decided on, and while I tend to spawn monsters in groups just every now and again I forgo that for a more tactical edge. The verdict?
Many thanks in advance - Chrome.