A few Questions

By johnn0411, in 2. AGoT Rules Discussion

For Split loyalties can I pick a char in my opp dead pile that can not be put into play because he has another copy of it in the dead pile thus making it so only i get a char back?

Can you attach a event that becomes an attachment such as a boon to a char that is immune to events?

Thank You,

1. First of all, you cannot have more than one copy of a unique card in play or in your dead pile, so your situation wouldn't work. There can be multiple copies of a non-unique card in your dead pile, but there is nothing that stops them from coming into play.

Ok that brings me to my next question then if someone must discard 2 Darkstars "If Darkstar would be discarded from your hand or deck, put him into play instead." only one goes into play and the other goes into the discard pile? I am still a bit new to the game and in most CCGs the card overpowers the rules but AGoT is not like most games lol.

The first Darkstar discarded would be put into play as a character. The second would also be put into play and immediately become a duplicate on the other Darkstar.

Unbowed, Unbent, Unbroken said:

1. First of all, you cannot have more than one copy of a unique card in play or in your dead pile, so your situation wouldn't work. There can be multiple copies of a non-unique card in your dead pile, but there is nothing that stops them from coming into play.

His opponent has a character in their discard pile (lets say it's Sansa) and another Sansa in their dead pile. Lets also say he has The Red Viper in his discard pile. He wishes to play Split Loyalties to choose 2 unique characters in 2 different discard piles. So he chooses The Red Viper and Sansa. However, Sansa is also in that opponents dead pile so she can't be in play. The question is, can he still use the event and get his character put into play and his opponent gets nothing?

johnn0411 said:

For Split loyalties can I pick a char in my opp dead pile that can not be put into play because he has another copy of it in the dead pile thus making it so only i get a char back?

The rules for unique cards say that you cannot play, put into play, or take control of a character if you already own or control a copy in play, or that is in your dead pile. With Split Loyalties, you are putting the character from you opponent's discard pile into play under his control. He is not putting it into play and you are not taking control of it, so there is a really good argument to be made that, since what is in his dead pile has no bearing on your actions, you choosing a character in his discard pile when there is a copy in his dead pile, and putting it into play under his control is perfectly legal. In short, using Split Loyalties as you suggest ends up with him getting that character in play, even with another copy in his dead pile, because he hasn't broken the rules for unique cards (he did not play, put into play, or take control of the unique card), and neither have you (there was no copy in your dead pile).

Note that there is no rule anywhere that says if a copy of a character is in your dead pile, you have to discard all other copies in play. Copies in the dead pile prevent you from putting a new one into play, but does not invalidate any that might otherwise be legally in play.

If that answer seems a little too weird or to rely on technicalities, welcome to AGoT. gui%C3%B1o.gif Seriously, though, the other possible answer is that if there is a copy in the opponent's dead pile, the copy in his discard pile would be an illegal target that you could not choose with the event. Those are your choices: it's either an illegal target, or you can put it into play (unless you happen to have a copy in your dead pile, which would make it an illegal target).

johnn0411 said:

Can you attach a event that becomes an attachment such as a boon to a char that is immune to events?

Say you have an event that says "choose and discard an attachment." Can that event take an attachment off of a character that is immune to events? It certainly can because immunity only protects the card from the direct impact of whatever it is immune to. When an event discards an attachment, it is working directly on the attachment, and only indirectly on the character the attachment is on. Since immunity does not protect from indirect effects, the event could remove the attachment from the event-immune character. The exception to that, of course, would be if the event directly targets the character in any way (eg, "choose a character; discard all attachments from that character") because immunity prevents the character from being chosen as a target by what it is immune to (the event).

Apply that same reasoning to putting attachments on a character. It's the same thing, just happening in reverse, right? So when an event card says something like "attach this card as a Boon attachment to a Stark character" for example, it is working directly on itself - turning itself into an attachment - and only indirectly on whatever character it ends up on. So event immunity will not "protect" from this indirect action of the event. The exception, of course, is if the event instead says something like "choose a character; attach this card to it as a Boon attachment" because now the event is directly targeting the character - something prevented by immunity.

can you let me know where in the rules it tells me that the 2nd becomes a dup? i cant find it anywhere. also what happens to darkstar if he is discard and one is already in the dead pile

johnn0411 said:

can you let me know where in the rules it tells me that the 2nd becomes a dup? i cant find it anywhere. also what happens to darkstar if he is discard and one is already in the dead pile

As for the "duping with a 'put into play' effect," that is said in the rules for unique cards themselves when it qualifies the "you cannot play, put into play, or take control of a unique card you already own or control in play" part of the rules for unique cards with the term "except for putting a duplicate on a card that you own and control." It does not say "except for putting a duplicate on a card that you own and control by playing it from your hand," so using "put into play" effects to dupe a unique card is fine. The entry on p. 9 of the FAQ even specifically says "Duplicates can only be played or put into play on cards you own and control." So "put into play" effects can duplicate unique cards you already have in play. The Shadow rules also mention it specifically for bringing cards out of Shadows, which is just a specific "put into play" effect.

Thanks ktom, I figured it was correct because of a previous shadow cards thread, but I wasn't finding the entry either atm.