I'd like to make some terrain that are modular trench pieces, but reading through the description of Trenches in the fortifications section I have some questions and wanted to everybody's opinion -- basically, I just want to make sure that what I make is something that is a good representation of the rules and not under or over powered for the AP cost. Any help would be greatly appreciated:
The books says trenches are 2 inches wide and 12 inches long, but doesn't say how tall/deep they are supposed to be. It says that it gives you the benefit of being "dug in" (which, if I'm understanding that correctly basically just means that its like the unit is in hard cover, so you can still fire while you're "dug in"), but also says that trenches are either the 12 inch segment or they contain circular "firing positions" that are 6 inches in diameter.
So -- the way I read this, coupled with my admittedly small knowledge of how trench warfare actually worked, is that the trench segments should be tall/deep enough to completely cover a miniature -- maybe 1 3/4 - 2 inches (generally blocking line of fire to and from the inside of the trench with the exception of maybe artillery etc.), and that the "firing positions" would be lower, like maybe 1 inch, so that units could easily see targets (and vice versa).
Or do "firing positions" not really add anything special and Trenches are more or less just oddly shaped peices of difficult terrian with a 12 inch line of hard cover (that have the added benefit of letting command sections relay orders to other units inside the trench but further away than 12 inches w/o a radioman)?