Anyone have some good tips or tricks to making laser grenadiers worth there pts? I loved the look of the unit, but i have of yet to really find them very useful. There range and low infantry dmg makes it hard to stand up to allies longer range, more dice, and quicker movement on equivalent units. they can throw some dice on light walkers but there range means they are most likely in reaction range and will get cut down for doing so.
I like the models i just need to know how people are using them effectively, because mine are currently under performing.
Recons do have the range advantage though but then they lose the panzerfausts so at 16" they have just 5 dice and the lasers just 1…. I still think the recons had grenades and somebody just cut and pasted the allied template over them and forgot to add the grenades back in. Even 6" grenades would be great.