Called to Court
Intrigue Gambit. When revealed, each player may put an in-house character of printed cost 3 or lower into play from his or her hand. Each player must choose 1 character he or she controls and return it to its owner's hand, if able
Daario Naharis
Mercenary. Traitor. Melee. After Daario Naharis comes into play, choose and discard 1 Knight or Traitor character from play.
Ser Jorah Mormont
Knight. Ally. Joust. After Ser Jorah Mormont comes into play, choose and discard 1 Mercenary or Ally character from play.
Could someone break down the timing of effects if i use this plot to put into play one of these characters? I know that Responses would have to wait until after the full plot effect resolved, but what about these "come into play" passives? Could i put in Jorah, discard a Mercenary, then bring Jorah back to my hand with the second half of Called to Court?
And a more general question about Called to Court itself: do i put a character in, take a character out, then my opponent does the same, or do we alternate i put a character in, opponent puts one in, i take one out, opponent takes one out?

