Hi
My game group is not very willing (sometimes) to play a 3 or 4 hour game.
Has anyone tested variants, or has any idea on how to make the game shorter?
I read an interesting idea at Boardgamegeek ( http://www.boardgamegeek.com/thread/340262 ):
1- Humans win when they reach 8. They do not need to jump one more time.
2- to balance this, you ramdonly remove 5 crisis cards with FTL icons
Has someone tried this? If the starting resources are also reduce, would that help in making the game shorter? (may be a 20% reduction)?