Hello
As you all know ,,Knowledge is Power" but really? Do your players buy knowledge or they pump up WS/BS/S/T? I'm sure that some players do but mine don't. To help my players make mind about buying knowledge I come with home rules:
1. After passed knowledge test player receive information how to kill enemies, what are his/her/it weak/strong point. How much info he receive depends on DoS
Because after playing WH40k for long time or when your player knows fluff very well, they can know all about monsters without having knowledge. To make them buy knowledge even tho I came out with second rule:
2. After passed knowledge test player receive as many "DoS points" as he have DoS in the test. He can use them to add DoS to his passed test against creature he fights. He can also lessen how many DoS enemy scored. Player can add or lessen his/enemy DoS, up to as many ranks in knowledge -1 ha have.
Player roll knowledge eldars when fighting Striking Scorpion. He have knowledge eldars +20. He pass knowledge test By 5 DoS. Now he attacks eldar in CC Just passing test, but he can add to his tst up to 2 DoS of success. Thanks to it he scored 2 hits. Scorpion strikes back with his chain sword, scoring 5 DoS. Player reduce his DoS by 1 (to 4 DoS), negating 1 hit.