Just to see if it could be done, I decided to make a table showing all the possible events of a turn in a CE game. The image, which may stretch your screen (hence the lack of a direct paste), is here: http://i43.tinypic.com/14uqg1.png
As I state on the image, I do not pretend this is the be-all-end-all timing conflict resolver, nor is it in any way official.
So...I guess you guys can discuss this. Who knows, maybe together we can create a timing chart that works in every situation. (We can dream.)