We played WFRP for the first time yesterday with the demo adventure "A day late, a shilling short" and had a great time!
It went relatively well, although there is more rule explaining/investigation then playing the first time. It was a bit odd to use cards and stands for the first time, as we have always played RPG´s that only uses character sheets and the cards almost was more time consuming then helping but I feel that will change once we get used to it.
One of the players thought that the use of cards limited the imagination a bit. Is this something you have experienced as well?
We used the pre created PC´s for the adventure but to next time the players will have created there own characters. One of the players wants to play an assassin (he has been playing Assassins Creed to much!). My first thought was that is this really a character that fits in the Warhammer world, but I guess it could. So I want to ask you guys if you have any suggestion on how to do that. I am thinking he would work for the Empire in some way because I think I want to have the players to be good guys…
What career do you think fits most to an assassins? Or maybe there is one…? I own the core rules but I would be happy to buy an expansion if it includes a career more suitable.
