Hi,
I would like to discuss a characteristic trait of the dwarf Slayers. They seek to die in combat, yeah we know that, but does any combat serve the porpose? I mean, will the Slayer face any combat, no matter the foe or how challenging it is? or has he (/she) certain degree of choice?
I ask this because in my games, often, there are combat encounters that cannot be won be sheer force or numbers. In order to have a chance in these kind of combats, the PCs must have done good investigations /social interactions that provide them with vital information of the enemy (weaknesses etc.) or curry allies to fight by their side. Failing to do so, typically results in a combat they cannot win. If the PCs cannot avoid the combat, the best of the reaction is to flee.
My question is, will a Slayer PC do not engage in the combat, and follow his colleagues in a strategical retreat?
Another example could be a PC scouting party finds an Orc camp full of enemies. Will the Slayer charge against the orcs? or knowing he has not a single chance of surviving will he walk away with the rest of the PCs?
I gave here two examples, but there are many more that can occur in a normal playing session, where retreating /walking away is the only option to live one more day as an adventurer.
What do you do with Slayers in these situations? or how do you play your Slayer in these cases?