So, as everyone has noticed, the page I originally did for this is acting dumb, and so I will restart this thread, both to share my ideas, and to do so in a way that invites intelligent reply, without the need to copy, paste, and read the comments of myself and others in Notepad, or Word. Sorry for the double-post, as it were, but this one should be legible. So, here we go again.
I strongly hope that the OW core rulebook does NOT overlook vehicles for an expansion book; I feel that the tanks are an integral part of the Imperial Guard, at least as much as the Guardsmen, themselves. While having thousands of soldiers at one's command is a valuable asset, it is often the heavy hitters of the IG's armored companies that spearhead movements, and win battles. To that end, even if it could prove difficult to balance the two (weapons that can bother tanks can do a lot more than bother a Guardsman, who happens to be a Player Character), I strongly hope that they are included.
While waiting for the book to finally debut (and it's weird how no one will tell a date, beyond "it's GenCon"), I decided to sit down and stat out what I might hope some of my favorites might look like. Here they are, the Leman Russ Battle Tank, and the Basilisk Mobile Artillery Piece:
Leman Russ Battle Tank
Type: Ground Vehicle
Tactical Speed: 12m
Cruising Speed: 50 kph
Maneuverability: +0
Structural Integrity: 45
Size: Enormous
Armor: Front 42, Side 31, Rear 20
Crew: Driver, Gunner, 2 Sponson Gunners, Two Additional Guardsmen
Carrying Capacity: None
Weapons
Battle Cannon (Range 300m, Heavy, S/-/-, 3d10+5 X, Pen 8, Clip 50, Blast (8), Devastating (4))
Hull-mounted weapons (choose one of the following three options):
Heavy Bolter (Range 150m, Heavy, -/-/10, 2d10+10 X, Pen 6, Clip 400, Tearing)
Heavy Flamer (Range 30m, Heavy, S/-/-, 2d10+6 E, Pen 6, Clip 20, Flame)
Lascannon (Range 300m, Heavy, S/-/-, 6d10+10 E, Pen 10, Clip 30)
Sponson weapons (choose one of the following four options):
Two Heavy Bolters (Range 150m, Heavy, -/-/10, 2d10+10 X, Pen 6, Clip 400, Tearing)
Two Heavy Flamers (Range 30m, Heavy, S/-/-, 2d10+6 E, Pen 6, Clip 20, Flame)
Two Multi-meltas (Range 60m, Heavy, S/-/-, 4d10+6 E, Pen 10, Clip 30)
Two Plasma Cannons (Range 150m, Heavy, S/-/-, 2d10+11 E, Pen 13, Clip 30, Blast (1))
Basilisk
Type: Ground Vehicle
Tactical Speed: 15m
Cruising Speed: 70 kph
Maneuverability: +0
Structural Integrity: 25
Size: Enormous
Armor: Front 31, Side 31, Rear 20
Crew: Driver, 2 Artillery Gunners
Carrying Capacity: None
Weapons
Earthshaker Artillery Cannon (Range 100m-3360m, Heavy, S/-/-, 6d10+10 X, Pen 8, Clip 1, Blast (8), Devastating (4))
Hull-mounted weapons (choose one of the following two options):
Heavy Bolter (Range 150m, Heavy, -/-/10, 2d10+10 X, Pen 6, Clip 400, Tearing)
Heavy Flamer (Range 30m, Heavy, S/-/-, 2d10+6 E, Pen 6, Clip 20, Flame)
(Variant #2) Earthshaker Artillery Cannon (Range 100m-3360m, Heavy, S/-/-, 6d10+10 X, Pen 8, Clip 1, Blast (8), Concussive, Devastating (4))
(Variant #3) Earthshaker Artillery Cannon (Range 100m-3360m, Heavy, S/-/-, 6d10+10 X, Pen 8, Clip 1, Blast (8), Concussive, Devastating (4)), Felling (1)
Also, I wasn’t certain how to reflect the Earthshaker’s indirect fire option, so I am leaving it out, for a more talented game mechanic to figure out. Perhaps use something similar to the Artillery Support Asset from Rites of Battle (p.217)
Kasatka wrote:I can't read the entirety of your stats s the thread isn't displaying properly but it seems to me that you have the toughness (structure and armour) of the Leman Russ far too high, and the rate of fire on things like the heavy bolter too high and some damages are off.
The latter books in the 40k RP line have moved away from having huge dice pools for weapons, be it from a high rate of fire or lots of damage dice. Best example is the heavy bolter having its ROF reduced from 10 to 6 but having it's damage increased to balance it. The Proven-X trait (X is the minimum number each damage can roll, so a lascannon with Proven 3 is actually rolling 15 on 5d10, not a normal minimum of 5).
The source books for Deathwatch cover some Astartes vehicles in depth and your statted Leman Russ seems tougher than a Land Raider which doesn't make sense.
So, this was the last entry, the one that finally hit the point home for me to restart this thread, in a visible way. Thanks for that. As to your comments, I did base the bulk of my tanks off of those found in Deathwatch (the only books willing to cover real vehicles in depth; I have Into the Storm, too, and that's a good one, but for dedicated war machines, the DW books seemed a better guide), specifically the Rites of Battle entries. I figured that the Guard tanks were comparable to those of the Space Marines, seeing as the Leman Russ is, in many respects, a Predator tank, but with a less-experienced crew and a different gun set. Similar for the Basilisk, but it's a bit weaker, being an open-topped, lighter armored artillery piece. I don't much care for Black Crusade, so I decided to stick with DW until I know what base set OW chooses to follow. In that case, every gun except the Earthshaker was pulled right out of the book; vehicle-mounted heavy bolter equals DW's vehicle-mounted heavy bolter. They gave me v-m lascannons, h. bolters, battle cannons, everything but the earthshaker, which I made. I could go back, dig up the errata for Deathwatch, and see if they tweaked too many other tanks, besides the Land Raider, but I don't remember the Predator, Rhino, or much of anything else getting changed; just the big tank's SR and various stuff with the flyers. I'd argue that the two (SMLR and LRBT) are about the same strength; the Land Raider simply has much better armor everyplace, which is still reflected. Even if the Land Raider IS significantly tougher than a Battle Tank, I'd argue that a Predator isn't, and they nw have both tanks with the same health. The Basilisk is no where near a Land Raider, so that should be good; it's basically like a Rhino, if a Rhino had a removable top. I'm not good enough at all of this to start guessing Provens, and I rather like what I got out of this. In the end, I can just wait for the book, HOPE they include tanks, and see how close I made it. If you are more familiar with the weakened-more-balanced BC weapons, and would care to make some suggestions, I would gladly like to hear them. If they seem better, I could even modify the blocks; as said, I haven't had an opportunity to field test these, and see if they are balanced or broken.
Anyone with comments or suggestions, please feel free to toss them out; I like constructive criticism, especially from seasoned gamers of the set, and eagerly anticipate hearing thoughts, suggestions, and the like.