Hi all, haven't been there in a long while, but though the forum engine still makes my firefox cry, seems the community is as helpful as ever.
I come to you for advice. In the game I play, my character, a psyker is about to/has just bought Psy Rating 4. I find myself wondering whether I should open a new discipline or get more powers from the one I've opened with Psy Rating 3. Psy Rating 5 is a looooong way from here - more X.P. than I've got so far since we started playing - and hence cannot be taken into consideration for this choice, I consider Psy Rating 4 being the last Psy Rating I'll get with my character.
With Psy Rating 3, I had chosen the Telekinesis discipline along with the power Push. My WPB is 7 - G.M. allowed point allocation rather than random generation - which gives me either 4 Telekinesis powers or one from another discipline. From Telekinesis, two powers make my heart weak, Force Barrage and Catch Projectile, and another one, Precision Telekinesis, I find quite nice as well. If I went this way and had to pick a fourth, I'd go with Fling or Telekinesis but with no conviction about either.
However, if I went with another discipline, I could choose a power entirely different. According to you, which discipline should I choose? My group is quite combat capable and doesn't need more support on this level, one Feral world Assassin weilding a two-handed ax and a Guardsman adept at full-autoing the room and only then asking questions. I hear a more Fellowship oriented character might join us soon. So, which discipline? Divination is a no-no, I already play a diviner in another game - Qin, Pyromancy I don't find attractive.
This leaves Biomancy and Telepathy. I was thinking of Telepathy, not wanting to be cast in the role of the healer with Biomancy and more than this, not wanting to remove the lethal aspect of combat, my acolytes don't need further encouragement to delve into combat as it is. As well, my G.M. cringed when I used Float to break combat from a bunch of mastiffs that wanted a chunk of me, I can only imagine how he would like me sprouting wings^^
So, if I were to choose Telepathy, which power do you advise me to start with. Which powers later on? I was thinking of Telepathy as a mean of diversifying my options, to have more cards in my game, rather than just another way to obliterate my enemies - nothing beats Force Barrage to this.
In short, new discipline or not? If yes, which one and which power in it?
Thank you in advance!