Moritat: Weapons

By Elduir Darkwing, in Dark Heresy Rules Questions

I'm playing a moritat, and based on the description of the faith, I find it unacceptable to use chain or power weapons, and instead choose to wield only melee weapons that deal rending damage, or primitive ranged weapons that deal rending damage, no exceptions.

Given this, what is the best weapon to use?

The best I can think of is a Lathe Bolo Knife with a Tox dispenser. Any thoughts?

Power Weapons doesn't use blade to cut, and therefore won't benefit from Moritat Trait (at least from what I understand).
Chain weapons already have tearing and would look strange for an assassin (I think they make to much noise) but they spill a lot of blood and that's what moritat is about, so they are approved.

I'm not using either of them. Moritat assassins despise technologically advanced weaponry, and both of those are, thus, I shan't use them.

So my question then, is a bolo knife the best I have?

Right now mine has 2 Mono Bolo and Mono Sword, and for when I need to go all out Long Sabre and for hidden 2 Punch Daggers and a Devil Kiss Stiletto

and should I decide to go ranged combat, I have Throwing Blades and Compound Bow (Accurate Weapon) so maybe get extra damage

I currently have a Lathe Chimera Pistolsword, Toxic, and a concealed BQ devil's kiss Toxic.

Elduir Darkwing said:

I currently have a Lathe Chimera Pistolsword, Toxic, and a concealed BQ devil's kiss Toxic.

How do you deal as a Moritat with the Pistol Sword?

Don't fire the pistol. Or make a WP test if I do. But all in all, don't.

Agreed

That why I questioning why have it?

I think dual wielders weapons are lathe bolo knives.

while single attacker could more likely use greatweapon with lathe, it would become better than an eviscerator two handed chain weapon (if I remember correctly.)

Because the damage on it is better than the bolo knife, which is the only other item that can compare. And, it's great for impersonating nobles, which I do a lot.

Great weapon can't parry. No can do.

You're an assassin, you're supposed to dodge.

If that were the case, as assassin wouldn't have wall of steel and counterattack.

I have an 87% chance to dodge and i have step aside, and a 92% chance to parry and I have wall of steel and counter attack.

Not to mention, an assassin with a hulking two handed axe doesn't make sense. Not flavorful. L2RP.

The most damaging weapon would be the best quality twohanded mono sword. Preferably with some tender loving care from a priest to make it holy.Nothing wrong with 2d10 + strength damage and a pen of 2.

Another interesting weapon could be the flail (not sure if moritat are allowed to use bunt weaponry), it would do less damage but, you cannot parry it and that helps a lot when you fight powersword wielding opponents.

Sister Callidia said:

The most damaging weapon would be the best quality twohanded mono sword. Preferably with some tender loving care from a priest to make it holy.Nothing wrong with 2d10 + strength damage and a pen of 2.

Another interesting weapon could be the flail (not sure if moritat are allowed to use bunt weaponry), it would do less damage but, you cannot parry it and that helps a lot when you fight powersword wielding opponents.

Lathe weapons are the top banana really and a Lathe great weapon wielded by Morteriat is still one of the most dangerous.

Doubt they could use a flail. But they could use the Long Sabre from I:HB. Damage takes a hit but it's balanced.

Face Eater said:

Doubt they could use a flail. But they could use the Long Sabre from I:HB. Damage takes a hit but it's balanced.

It's a lovely weapon, that Long Sabre. I'm away from my books so I can't check this: Does it count as a primitive weapon despite that Pen 2 it possesses?

IdOfEntity said:

Face Eater said:

Doubt they could use a flail. But they could use the Long Sabre from I:HB. Damage takes a hit but it's balanced.

It's a lovely weapon, that Long Sabre. I'm away from my books so I can't check this: Does it count as a primitive weapon despite that Pen 2 it possesses?

I belive it is, which mean's you can mono it up to pen 4. Or the same as great weapon, obvously damage is still lower but that's what your tearing is for right?

This is questionable. The primitive weapons in the IH do not use the same Pen system as in the core book, but all have a Pen of 0 against non-Primitive armor. In which case monoing it will bring its Pen of 0 to 2.

Where has it EVER said that?

Cymbel said:

Where has it EVER said that?

Are you refering to my comment? It's in the IH in the tables with the stat lines of the primitive weapons; their Pen only counts against Primitive armour.

But that table does include ALL primitive weapons including the ones from the main book so nothing says they are treated differently.

Although the errata later says: The Primitive quality on page 129 should include the addition: “Non-primitive armour gets its APs doubled before being reduced for penetration. For example, Guard Flak Armour (AP 4) hit with a Great Weapon (Primitive quality and Pen 2) would provide 6 points of armour: (4x2)-2.

However no where does it say that weapons loose their penetration after being mono'd and the description of the mono upgrade specifically says it increases by 2.

It says in the IH "The Penetration of weapons with the Primitive quality only applies to armour that also has the Primitive quality." In effect, primitive weapons have two Pen values; one for Primitive armour and one (of 0) for other armour.

This contradicts both the original core book and the errata. Now, does the errata postdate the Inquisitor's Handbook, or vice versa?

Personally, I'm not letting a non-Lathe mono weapon have more Pen than a chainsword, and do the same damage. happy.gif

bogi_khaosa said:

It says in the IH "The Penetration of weapons with the Primitive quality only applies to armour that also has the Primitive quality." In effect, primitive weapons have two Pen values; one for Primitive armour and one (of 0) for other armour.

This contradicts both the original core book and the errata. Now, does the errata postdate the Inquisitor's Handbook, or vice versa?

Personally, I'm not letting a non-Lathe mono weapon have more Pen than a chainsword, and do the same damage. happy.gif

Hi.

By the rules, so long as a weapon has the Primitive Quality, its penetration only applies to armor that also has the Primitive quality.

What does Mono do again? Ooooooh yeah, it removes the Primitive Quality.

It states nothing about changing the penetration statistic.

Thus, so long as the Primitive Quality is removed, its restriction on application towards non-Primitive armor is removed. This contradicts no rules.

When given a choice between an interpretation that contradicts rules and doesn't contradict rules, avoid contradictions.

Hence, Pen 4.

I have a feeling, however, that your rule interpretation is really just a cover for what you consider a balance issue, which of course takes precedence in YOUR games far and above any contradiction avoidance edict, which I have no issue with. I just want to clarify the RAW.

Also, its a mono-edged weapon that utilizes 2 hands rather than 1 (which, lets face it, is actually a pretty important utility- and versatility-wise), and thus shouldn't be directly compared to a 1-handed chainsword. Instead, compare it to an Astartes Chainsword (2 handed for mere mortals), which does more damage AND has the tearing quality all on its own. Granted, it has penalties for mere mortals using it (which I find kinda stupid, honestly… at the very least, a talent should be able to negate it!), but then, we really don't want to have to compare a Mono Long Sabre to an Eviscerator, do we?

Frankly, the whole point of the Moritat's special ability is to make their fluff-preferred chosen weapons on ROUGHLY equal ground with the other high-end weapons they're giving up (especially given that they're already losing access to a while BOATLOAD of useful weapons, like, oh, bolters/hunting rifles/autoguns/whatever). Non-Lathe weapons should end up roughly Chainsword-esque in terms of effectiveness. Lathe weapons should rival a Power Sword. I don't really understand the point of nerfing that, given how niche a Moritat's role is for an acolyte cell.

The lack of access to such weapons is why they have Moritat Reaper.

Depends on whether you interpret the IH rule (probably BTW inserted specifically to prevent Pen 4 great weapons) as implying the existence of two Pen values.