I bought the Collectors Edition of Rogue Trader…I bought Battlefleet Gothic ships and even Space Hulk 3rd…now..I'm ready to cry. haha. I;ve been a GM for 20 years, Star Wars, D&D 2 to 3 and now we are sucked into Warhammer 3E RPG which is just a fantastic system we all love. My group gets together about 4-5 times a year for weekend long marathon sessions, because of proximity.
I've always been curious about the 40K setting. It's very popular here in Chicago I came to find out and yes, I'm certain it is elsewhere. Coming from Star Wars as our only Sci-Fi setting (and a brief Shadowrun phase), I am completely floor by the vastness of 40K. I was aware of the Calixus Sector by playing BF Gothic a few times, but I never new what I guess a small slice of the 40K canon is was. I soon learned that the Koronus Expanse is but a sub-sector of the 40K setting, and even this sub-sector contain hundreds of thousands of worlds? I'll be straight honest right now, my main impulse to move into this game was based on the Battlefleet Gothic ship aspect of it. I was thinking, my PC can be captains of these mighty ships? How cool! Turns out, that the ships are important, but the way in which they are used is a little tricky.
I'm a professional in my 30's. This book is 400 pages and there are 3 more books I feel HAVE to be read. I'm digressing big time here. I think the system of this game is beautiful and really simple when you break it down. But, the setting structure is where I'm experiencing self-doubt. This system just seems too big. And what I mean by that is, these player of mine could DO WHATEVER THEY WANT. There is nothing stopping them from jumping to planet to planet, and I have to think of a completely fleshed out world, with Government, Rulers, Armies, plot, etc. every time they show up. If there's adventure to be had, well, they can just grab 9,000!!! people aboard their ship, send them down and wait for them to take care of things. What's stopping them other than profit factor? Those are extreme examples of course. But you get my idea? This is but a FRACTION of the Imperium to play in, and there this much stuff going on.
I'll admit that I'm kind of sucker when I thought that my guys would be independent Han Solo's running around the 40K land, visiting planets and fighting some ominous force, like the Galactic Empire…turns out…my player could BECOME the Galactic Empire in a few short sessions.
Here's what I'm getting at…I really want to play this game, and get it to work. What did you all think of this game when you first got started? What were hardships that you encountered and how did you over come of either the games set-backs/limits, and/or how did you rein in players? Success Stories, or just tell me I should walk away from the game now, because unless I devote myself to years of of reading 40K novels, I'll never enjoy this game…
thoughts??
Doesn't hurt that I have players with a lot of roleplaying experience under their belts either, so things move along smoothly.
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