2 Champs and a Chump Episode 63- Like Sands Through the Hourglass…

By Kennon, in 1. AGoT General Discussion

Join us this week as we take a look at what appears to be an evolving Regional metagame and a long awaited new installment of Ban, Errata, Restrict, or Leave it the Hell Alone.

As well, a couple notes are worth pointing out for this episode. The Team Covenant folks have had a good bit written about the Tulsa Regional on their site and have the full decklists of the entire top 8 available. During recording, I didn't stress this to Brett nearly enough.

As well, in the days since recording, more information has been posted about the NY Regional, in particular, a TR by Fatmouse, which just goes to show you that every once in awhile we eat crow.

Thought it was funny you talked about Search and Detain Plot and it being "auto-include" but it wasn't in the DCDennis deck you earlier reviewed.

Kennon said:

Join us this week as we take a look at what appears to be an evolving Regional metagame and a long awaited new installment of Ban, Errata, Restrict, or Leave it the Hell Alone.

As well, a couple notes are worth pointing out for this episode. The Team Covenant folks have had a good bit written about the Tulsa Regional on their site and have the full decklists of the entire top 8 available. During recording, I didn't stress this to Brett nearly enough.

As well, in the days since recording, more information has been posted about the NY Regional, in particular, a TR by Fatmouse, which just goes to show you that every once in awhile we eat crow.

Interesting tag line…this reminds me of when I'd visit my Grandma and she was watching Days of Our Lives. I'm going to have to listen to the show now…

@Flagrin, that's a really good point that we should have brought up. I think we were so caught up in the First Snow of Winter discussion that Search and Detain slipped our minds entirely in during the look at DCDennis' deck.

@Danigral, Yup, I was wracking my brain for ideas for a tagline this week, and that one hit me because my mom used to watch Days of Our Lives all the time. I still hear that voice very clearly when I think of that phrase.

no **** im discussed in the podcast? very nice, hopefully agot groupies come (pun intended) with my new found fame!

Yup, had a good segment about your deck, and one huge question that kept me up all night. Give it a listen and drop back by here to answer if for me, please, oh please, oh please!

Kennon said:

Yup, had a good segment about your deck, and one huge question that kept me up all night. Give it a listen and drop back by here to answer if for me, please, oh please, oh please!

Q: Why include The Only Game the Matters?

A: Why NOT include it? Have you seen the meta lately? It's overrun with M/P chars, it's an easy defensive play when you are attacked. Additionally, as you noted in the 'cast, its great to attack with meera, stealth past their one mil char, watch them overblock then drop the event followed by a No Quarter. This is also the secondary reason for inclusion of the Mad Huntsman (a mil/int unique w/ stealth). I also knew that stark and gj would be rampant at this tourney just from word of mouth.

Q: Why First Snow?

A: Two fold. 1) After nearly two months of playtesting, it was the only way I could beat stark siege. I would go into setup knowing i'd open with it (first snow) and drop a 3cost char and any of my 1g locations, then hit the First Snow, RBD combo. Pretty devastating especially because Siege tends to open with FoW. 2) I do run alot of low cost chars so if im getting overrun its an easy way to reset and follow w/ valar. The fear of FoW is also the other reason behind mad huntsman. I'd always look for him in setup because not kneeling to defend/attack w/ stealth is sweet. If I drew him late he'd often go unplayed because once i have power on my house at which point he is much less useful.

So the answer to both questions is really that I included the cards based on a meta decision of what I anticipated facing. If I was playing in a vaccuum likely neither cards make the cut.

Also, in regards to info not making it out of the event. I lived blogged the whole tourney straight through to the finals on agotcards.org. Something I also plan to do for the DC tourney.

Yeah, as we talked about The Only Game That Matters, I think I came around to understanding some of the application in the meta and your deck.

First Snow is the one that was eating at me. So mainly you were anticipating a pretty heavy Seige of Winterfell meta?

As well, in your testing and the like, did you often run into games where you had First Snow and your opponent did as well? I'm curious how tough a double play over the course of a game may or may not be in your experience.

I had posted my 6th place decklist from Kingdom Con right here: http://www.fantasyflightgames.com/edge_foros_discusion.asp?efid=16&efcid=4&efidt=642199

As for Search and Detain, I don't think it needs restricting. I don't know that it has the same power level at any time as Viper's Bannermen or Fear of Winter to warrant restricting. I would like to see the Cannot be Saved part errataed out, though.

Or to simply have dupes count as attachments

Dupes used to count as attachments in the far off dusty reaches in the game, and unfortunately, I can say that it would go a long, long way toward making them unplayable. Think of all of the attachment control in the game right now (particularly something like Tin Link), now think how often you'd bother to include saves that would be wiped out by any of those cards. Not very often, really.

I think Mad Huntsman is a near auto-include with exceptions of Lanni and Martell who have enough solid int. He's 3 cost, 3 Str, no bad traits, with stealth. As a bonus, if you get him first turn he won't kneel to attack/defend until you have power. Ignoring the no kneeling without power on your house card, he's still a solid character.

HoyaLawya said:

I think Mad Huntsman is a near auto-include with exceptions of Lanni and Martell who have enough solid int. He's 3 cost, 3 Str, no bad traits, with stealth. As a bonus, if you get him first turn he won't kneel to attack/defend until you have power. Ignoring the no kneeling without power on your house card, he's still a solid character.

He makes almost every one of my decks as well - SO good on the flop, especially on defense 1st turn. Pretty easy to go 2nd and have him in 4 challenges that turn, all with stealth.