Just got to thinking about this:
1 x Hanzo
3 x Sonic Boom Extra
4 x Rolling buckler Upercut
4 x Fei Longs Foward Kick
4 x Homerun
4 x Lord of the Makai
4 x Chesters backing
4 x Flames of fame
4 x Blinding rage
4 x Infected
4 x Makai High Noble
4 x Nine lives
4 x Inhuman Perception
4 x Ocladans Mentoring
4 x Return to Southtown
4 x Action Hero
Instead of doing the whole clear a path method and splashing out of symbol for bitter rivals I wanted to see if the loop could work off pure air. The theory here is that they will have to clear there hand blocking attacks instead of me using bitter to clear the hand and then when they have no more mid blocks left to come at them with a kick for game.
Most of the foundations are in the deck either because the ability they play protects the loop from disruption (Chesters, Inhuman), my pieces (Makai, Blinding), or clears the card pool (Nine Lives, Action hero, flames). I tried to keep as many 6 checks as i could in the deck because of how much CC hax is out there.
Anyways the deck works like this as far as I can tell. First turn foundation spam. Important pieces are inhuman (for tag along), Lotm, and somethign to clear with. Protection stuff should be dropped as you expect you need it. One you have your foundation base start attacking. Rolling buckler Uppercut Is great in hanzo as it will clear itself from the card pool blocked or not and is potentially a threat as a reversal and a powerful. Fei Longs is self explanitory and Sonic boom is in there incase you just need a big attack. Since your running LOTM and Rolling buckler your going to generate momentum, so homerun is great to draw copious amounts of cards when your attacks run out and can be later cleared with flames of fame. nine lives is a 6 check but also can be used to clear your card pool of a block againts a reversal in a pinch.
Anyways this is just a theoritical deck, i literally posted it as soon as i though of it. What do we think?