I already kinda touched on this before in the "What You hope most from Descent 2E? " forum, but I thought it would be best to start this anew after reading another forum from on BGG (Board Game Geeks.com). The topic was the breakdown of how many different types of enemy units it would be in the 2nd Edition box. After reading this forum I became confused with his numbers of how many of each unit would be in the box. I was under the impression that they thought that they would have few enemy units, but have multiple enemy types. An example is they think there is going to be just 4 normal goblin archers and one master in the box. Overall I think that their numbers are too low, especially having just one master for each type. I'm I wrong about this or have I missed something? I know that FFG is trying to cut back on the amount of units on the board, but this seems crazy. Here is what they think for the numbers:
4+1 - Goblin Archer
4+1 - ???
4+1 - ???
4+1 - ???
3+1 - Barghest
3+1 - Flesh Moulder
3+1 - ???
2+1 - Ethin
2+1 - Wyrm
or
4+1 - Goblin Archer
4+1 - ???
4+1 - ???
3+1 - Barghest
3+1 - Flesh Moulder
3+1 - ???
2+1 - Ethin
2+1 - Wyrm
2+1 - ???
1+1 - ???
I think that they are getting these numbers off the bottoms of the enemy cards that have been shown thus far (The ones that show the numbers based on amount of players). From my post on the forum "What You hope most from Descent 2E?" I place the numbers high for individual units, and low on the different types. Here are the numbers that I see:
6+2 Goblin Archers
4+2 Flesh Moulders
4+2 Barghests
1(2?)+1 Two Headed Giant
1+1 Dragon/Wyrm
This totals so far to 23 or possibly 24. This leaves me to believe the other type of units we haven't seen yet can be broken down to multiple other pairings which I will not touch on since who knows what they can be. Granted I do believe that there might be another 6+2 melee group to mirror the ranged Goblin Archers group.
This leaves us with 13 to 14 enemy figures left to be anything. The one thing that intrigues me is if it is the odd number 13. This is just a theory; If it is 13 they could possibly break it down to 12 enemy units and a possible lieutenant (They creepy looking guy with the sword from the latest OL preview). Also, the Goblin Archer card mentions lieutenant, but it can easy be said they are talking about the lieutenants from the first edition.
Overall, this is just a theory of mine, but I want to know about the number of enemy units? Are there really going to be one master for every type? Read what I posted on the other forum "What You hope most from Descent 2E?", and then post your thoughts. Again, I think they are going to be fewer types with the same number of them from the first edition. It makes more sense in my mind to combined them to make one instead of having two that do the same thing. Example: The Giant and the Ogre becoming the two headed giant. Does any of this make any sense??? I really am open for a serious conversation about this for anyone interested.
P.S. I don't think we are going to see any enemy units that can swim just yet, but flying is a strong possibility.