How do you plan on countering Khopesh and Temple of R'lyeh when building decks. These cards seem to be the meta game changing cards. Only Shub seems to be ok at doing it but the game depends a lot on draw of both players then. Other factions than Cthulhu and Shub I can't see doing it to so much. Cards like Breaking the Ward I can't see helping much against Khopesh.
There is usually a board swipe and lot of card advantage for C'tulhu player when Khopesh hits the table. Khopesh does the damage instantly usually and Cthulhu player has already had a lot of card advantage when it is your turn again. Huang Hun might be ok against Khopesh but that means you are playing slow and you still need to stop Cthulhu rushing for stories. First question I ask when building a deck is how I handle Khopesh + other destruction. With some factions it becomes very hard. I don't see rushing working very good against Cthulhu either and with rushing (like Miskatonic) you are only hoping to get good hand and Cthulhu a bad one so it gets just game about luck. One option is just out speed Cthulhu like with Things in the Ground deck but haven't got that deck working yet.