(First question is about rules but is related to my other Tech-Marine questions.)
1.) When using a pistol in melee to make a standard attack is SA attack allowed? Note: I have a Techmarine with the Auto-Stabilized trait.
2.) Does anyone find the Luminen Shock/Blast talents useful or used often? Personally my unarmed damage is superior, my other talents/ability don't apply and the Shocking quality has never worked. I prefer to use my built in Servo-arms or my plasma pistol on my servo-harness.
3.) Has anyone successfully made use of Ferric Lure/Summons talent? By that I mean: Has it been useful for the completion of a mission?
4.) Would other Tech-marines agree that the flavor talents are much less useful than straight skill/characteristic upgrades? Of course we have our share of great armor talents and I'm not saying the class isn't tough as hell. Just feeling flat compared to mechanicus characters from the other game books.
Never underestimate the players' ability to circumvent GM expectations! 