Some of my friends asked if I could create a series of small campaigns, as we barely have enough time to play a full fledged campaign as we meet every other Thursday. So I started coming up with campaigns that would last maybe an hour or so. My first idea was this:
1. The acolytes are just coming back from a mission involving the toppling of a slaneeshi cult that was gaining momentum. They board a ship and begin heading to [insert name of choice planet] to meet up with their inquisitor. Everything is going well until a loud screach fills the hallway where the acolytes rooms are. If they choose to head outside, they see citizens and crew members engaging in vulgar actions. A citizen sees the acolytes and charges with the group. It's obvious the these citizens are being heavily influenced by a daemon. If the ship reaches their destination and the planet finds out about the influence of chaos upon the ship, the acolytes know that the planet will open fire upon the ship. The acolytes goal: find whatever is tainting the ship and destroy it, inform the planet that there are members of the inquisition on board that are not tainted, and find a way off the ship before the daemons of chaos rip them to shreds.
2. The investigation of a large cathedral on a hive world turns into a large game of cat and mouse as the acolytes and a squad of storm troopers and sisters of battle discover that an extremely large labyrinth is under the cathedral and is home to a devote follower of Nurgle. Their only guide is a very suspicious man wit a harlequin mask and calls himself The Guide.
That's all for now and that's all I can think of at the moment. Please give me some critisim and some tips. Please remember that these campaigns are also supposed to be short games, not extremely large games.