Since I'm going to play an Iron Hands marine (we actually just played the "beta" session last Tuesday) I was wondering about their background:
Bolter and Chainsword has a good start , and it mentions that the IH don't have traditional companies as such, but more or less independent clans operating out of landships. These clans/companies might go to war on each other from time to time because of rivalries over resources and whatnot. These are also responsible for their own recruitment and provisions. Now it seems to me that this would be quite difficult if they follow normal company structures (1st clan/company is veterans, then some tac/assault/devastator clans, 1 scout clan). Imagine the scout clan having a argument with the veteran clan with dreadnoughts… (although the veterans might be taken by complete surprise without any scouts) So I imagine each clan (= IH company) would be a mini-chapter, with one veteran squad, some tac/assault/dev squads, reserve squads and a scout squad.
Now I'm asking you: does this seam plausible, or is there already canon out there contradicting my vision? If plausible, what do you think of it? I want to know because I want to write up a history for my Marine, and for this I want to be able to envision how he "grew up" as it were. Thanks for the feedback.