@Gimp - I have to say, after delivering such a lengthy and harsh criticism of the game, it's a bit jarring to see you misinterpret something which seems very clear. I don't say that to put you down, but I do wonder if maybe some more time reading the rules and actually trying them in play might have given you a better impression of the game?
I have to say, there are some things which I was concerned about how it would fit together, and I found during play that it worked out very nicely. Suppression is one of these things. I kinda love the mechanics now. I love the idea that plinking away at an enemy, even if you don't hurt them, makes them put their head down. This is a fundamental infantry tactic: use a support element to suppress the enemy while an assault team charges in to finish them off. Tanks don't get suppressed the same way, though they can have sight block knocked out, fires set, weapons damaged, etc, and this system does, IMO, a great job of representing it.