We have a player in my group who is a moritat assassin and very good at melee/killing, but feels restricted by the cult's guidelines and feels the character is becoming unfun to play. Any ideas on how they can fix this?
Some ideas I have heard is go the faithful wrote and allow them to purchase TRUE FAITH and faith talents like the redemptionist in 'Blood of Martyrs'
The player also hinted at breaking away from the cult officially, how would that change things for the group?
Main gear is BQ Mono Sword (Sanctified Recently), BQ Mono Devil's Kiss Stilleto (with tox dispenser), essentially a breakdown pistol crossbow and a composite bow for long range.
What high tech gear is there (Besides Lathe) to supplement this? Hypo-Pistol? (IH, Hive, Exotic), Widower? (IH, Hive, Exotic), Catechist Crossbow? (IH, Inquisition, Primitive, fires holy stake bolts), Needle Weapons? (DH Core)
There just don't seem to be a lot of interesting endgame options, besides power weapons and I think FFG clarified Moritat dont get tearing on that while powered, plus not sure about the WP test and the fact the blade doesn't cut. (Probably would be allowed though)