Campaign System?

By Batei, in Descent: Journeys in the Dark

First, I did not particularly enjoy Descent. The time commitment versus fun ratio was not what I was looking for in a game. The RtL peaked my curiosity so I tred it again with the same feelings of disappointment. I hear D2 is faster. My question is does anyone have a lowdown on the campaign system?

I would be interested in trying the new version with the quicker playing time if the campaign was interesting.

GrumpyBatman said:

First, I did not particularly enjoy Descent. The time commitment versus fun ratio was not what I was looking for in a game. The RtL peaked my curiosity so I tred it again with the same feelings of disappointment. I hear D2 is faster. My question is does anyone have a lowdown on the campaign system?

I would be interested in trying the new version with the quicker playing time if the campaign was interesting.

Everything anyone knows is contained in the preview articles. Probably best you just read those.

Bleached Lizard said:

GrumpyBatman said:

First, I did not particularly enjoy Descent. The time commitment versus fun ratio was not what I was looking for in a game. The RtL peaked my curiosity so I tred it again with the same feelings of disappointment. I hear D2 is faster. My question is does anyone have a lowdown on the campaign system?

I would be interested in trying the new version with the quicker playing time if the campaign was interesting.

Everything anyone knows is contained in the preview articles. Probably best you just read those.

Or to put it another way, we really don't know much at all yet. I don't *think* there's a 'world map' like Road to Legend introduced, but that may be something they're keeping secret for now. Personally I'd love that, I think that idea was excellent and gave a real sense of scope and exploration.