Im not clowning around

By Nemesis15, in UFS Deck Building

**Kyoshiro**

Assets

3x Olcadans Mentoring
2x Lynettes Shop
3x Kyoshiro's Naginata

Actions

3x Tag Along

Foundations

4x Forethought
4x Soichi Jinmu
4x Lord of the Makai
4x N-Type Human
4x Makai High Noble
4x The Bigger they Are...
3x Kabuki Artist
3x Dancing Battle Kabuki
3x Adopted

Attacks

4x Fatal Disruptor/ Neo Raging Storm
4x Mega Spike
4x Chobi Jishi
4x Circular Heaven Slash

I was looking on Two Headed Dragon yesterday trying to finish my void deck for friday and I came across **Kyoshiro** at first I thought he was quite good, but then I noticed something he play the bigger they are really at 5'4 he is shorter than most of the characters in our playgroup..

So I made a Order Rush deck, 90% of the deck is Order/Chaos, Using Lord and N-Type I can gain some fast momentum, and using The Bigger they Are, DBK and Kyoshiro's Naginata I have some heavy draw power. For an eventual overkill..

PLZ Comment on the deck..

technically he is a kabuki not a clown, just fyi

Due to your lack of BRT in the deck I really don't think your going to get neo raging storm to deal much, if any damage. Especially game 2 when your opponent has figured out your kill condition. Instead, I would play cards that your opponent is more apt to want to waste their blocks on instead of choibi jishi, mega spike and Circular Heaven Slash. Might I suggest Kuzuryu Reppa? Reppa is nice in that it does a lot of work for you when you are going in for the kill. The 6 Damage per multiple is not something that many will just soak up and the E: is so overpowered that you can gurantee that will make them want to block. Other cards to think about are Bayonette lunge which is great for baiting blocks because of the awesome E as well as Moon Glow, Omni directional Cluster Bomb or Malevolent Genius. Each have their own advantageous E:'s that will force the opponents blocks out of their hands (except MG, but that card has the ever elusive "stun 2") and into the cardpool before you nail them with the NRS. And all are 3 checks. You could of course run lunar slash if you feel that you can live with the 1's, but 18 Damage is not something any opponent will take lightly, and while they're clogging their cardpool, trying not to die from the lunar, you end off with the NRS that would be at some ridiculous damage after all the lord of the Makai'ing is said and done.

Also, aggro decks are best known for dominating people until they fail their checks. So if you have Realm of midnight, I would take advantage of it. All that 4 difficulty stuff goes down to 3, and the NRS is now only a 7 dif with the other 2 cards in cardpool. Another thing to maybe capitalize on is that you ARE running order, so take advantage of the busted cards it contains. I'm not saying you have to run the whole group of 3 difficulty staples, but Experianced Combatant is great for taking away your opponents options en mass, especially when you have all that card draw to back it up.

As for my last suggested addition, Forethought is fun, but Forethought with Anti K' and experianced combatant can get your opponent to fail or commit a lot of stuff they would rather use for passing blocks on your turn. I would find some room for it.

I would suggest if you plan on pulling off the kill by turn 3 ish, you could take out n-type, cause lets face it, there arn't a whole lot of decks that would have attacked by turn 3, also adopted, because the best defense in an aggro deck is making sure you don't have to defend yourself by streamlining your deck to be as fast as possible. Also, depending on how well you draw, you may want to take out kabuki artist. If you playtest and find that your not drawing into NRS, then yes, by all means keep it in. But you are 5'4" and you do have a "draw 5 cards" ability so I think you could survive without it.

And of course, if you got it, BRT is still an overly busted card and would definatly force your NRS through.