Large Monsters Move through Rubble

By 3green, in Descent: Journeys in the Dark

Does Rubble block a large monsters movement if only the back of the monster moves through the rubble square?

Given the ruling that only the front part of the large monster is affected by some obstacles like mud.

Or is it the case that if aby part of the large monster moves through rubble its movement is blocked?

Thankyou

That FAQ ruling about the front and back halves of large monsters and how they interact with obstacles is a hopeless mess. I highly advise you to pretend it doesn't exist.

But even if you insist on using it, I'm doubtful that anyone would argue that it was intended to apply to rubble.

Only figures with fly (or acrobat?) can move through rubble, and no figures can end their turn there.

The FAQ ruling, which needs an FAQ about the FAQ was intended to stop large monsters suffering twice the bad effects from damaging terrain like lava.

This does not replace the basic rules for large monsters and pits (which they can cross as long as some of their base is on a non-pit space, and rubble, which no non-flying figure may enter (or have any part of their base on it)

somehow I think I'm the source of this. Anyway the only way you could actually do what u just said is by moving the giant backwords...and guess what ?!...his back words side is actually his front if you move him like that. (considering your in a corridor)

There are possible ways you can run in to that but... your figure is still considered not to be able to move trough Impassable objects. As said before that ruling is only intended to not take damage twice from effects of terrain and/or suffer the penalties twice. Otherwise in a 2x2 piece of mud in the corridor it would take a small figure 5 movement points to get trough it (correct me if I'm wrong, 1 to enter, 4 to move trough the mud and now his standing on the other side), While a huge monster would take 7 because even when he moved on the other side his back side would still have been in the mud.

Hello

I´m sorry but i need to get this clarified "Can large monsters move through rubbel?" i know they can´t end ther move in a space with rubble.

//Thordil

thordil said:

I´m sorry but i need to get this clarified "Can large monsters move through rubbel?" i know they can´t end ther move in a space with rubble.

They can't enter a space with rubble which means moving through, as well as ending. Perfect example is the first vanilla quest where the Spider can't get through the rubble in area 3 to get down the hallway connected to area 1. Another similar example is how I had heroes being able to flee off the board in an encounter because they were going down a two-space wide strip and there was a one strip area of water on one side. My ogre couldn't follow them through it because he had to stop at the water.

I have another question regarding rubble & obstacles.

If there is an obstacle that blocks movement DIAGONALLY adjacent to a wall (corner), can a small figure pass diagonally through the "cross" that is formed, from a clear terrain square to another clear terrain square? In some games there is the rule that you can't...

Heroes and monsters can move diagonally around a corner. As you can move in all directions anyway, you can snake your way around the rubble.You can even draw LOS between the corner of the corridor and the rubble, because you are not entering squares that block LOS. It is a very annoying loop hole but it is there.

StarBurn said:

As said before that ruling is only intended to not take damage twice from effects of terrain and/or suffer the penalties twice. Otherwise in a 2x2 piece of mud in the corridor it would take a small figure 5 movement points to get trough it (correct me if I'm wrong, 1 to enter, 4 to move trough the mud and now his standing on the other side), While a huge monster would take 7 because even when he moved on the other side his back side would still have been in the mud.

No, actually, you're wrong on two counts. First of all, the previous rule for mud (before this FAQ) was that large monsters were only affected if they made a move so that they were standing only in mud spaces (just like the rule for pits and lava). So the large (2x2) monster actually suffered less effects from the mud than the small figure. The new FAQ rule actually increases the negative effects that large monsters suffer from mud and lava (and presumably pits, though they weren't explicitly mentioned as an example), directly opposite of its stated intent. This is one of several glaring problems with the rule.

Secondly, mud increases the cost to enter a space, not to exit a space, so the small figure in your example pays 2 to enter and 1 to exit, not the other way around.