Hey all,
So lets say you have a Dwarf character with wound threshold 13, Toughness 4, and he is sitting there with 12 regular wounds already (no crits!).
Some horrible nasty hits him for 11 wounds (after soak and toughness). What do you do in your groups?
1. Dwarf draws two wounds, flipping one critical, and he is now unconscious with 13 wounds, and 1 critical wound.
2. Dwarf draws 11 wounds, flipping one critical, and he is now unconscious with 23 wounds and 1 critical wound.
3. Dwarf takes 1 wound, dropping unconscious, and all the rest go critical, killing the dwarf.
4. Something else?
The explanation for actually getting killed in the rules is terrible at explaining what to do here. If you do #1 above, what happens if a critter hits him again? Just one more crit? All crits?
I am thinking of using a house rule that multiples of normal wounds suffered while unconscious turn critical. Thus, in the example above, the dwarf would draw 11 wounds, turning 3 of them critical (10 over wound threshold divided by toughness 4 = 2 + 1 for slipping unconscious in the first place). However, it would only take 2 more regular wounds to give another critical (12/4 = 3 + 1 for slipping unconscious). Regular crits would apply as normal as well.
Anyone else have any suggested house rules for this?