I am a player playing the (generally difficult) role of a Tech Priest in an Inquisitorial Cadre. We recently have reached DH: Ascension levels and I was, unsurprisingly, looking to upgrade my Tech Priest to becoming a Magos.
I have been boggled by the Magos' XP purchase list, more than half of the XP purchases in each Ascension rank are Talents requiring Fellowship 30+, a good number of which seem to be extremely desirable for a Magos Tech Priest for both playability as well as the Ascension Influence system.
BUT ...Tech Priests are completely unable to raise their Fellowship, from both basic Tech Priest and for the Magos. Quite the opposite, 75+% of Tech Priest content is designed to severely reduce their Fellowship, if they want to be more one with the Omnissiah's blessings.
Even with bending (but not breaking) the rules and adjusting points from character creation and progression, a Tech Priest cannot have more than Fellowship 45 [= 25 (hive world) + 20 (2d10 "roll")]. And this assumes the Tech Priest never takes (or his hit by) anything to reduce his Fellowship, making him the fleshiest devotee of the Machine God ever. And this still restricts him from a quarter of the Ascension Talents, which require Fellowship 50+(!).
I want to be able to have a Magos that is in good standing with the Adeptus Mechanicus (Peer & Good Reputation), be able to contribute to Influence rolls in the appropriate field(s), or at least avoid getting branded a heretek from working with the Inquistorial Cadre rather than against.
1. Am I missing something in the Dark Heresy &/or Ascension rules regarding Fellowship progression/requirements?
2. Why even have XP purchases that Magos players are 99% likely to be unable to purchase/use?