How long time does it take to don armor?

By player646179, in Deathwatch Gamemasters

Hello all.

This may already been answered in some other thread, but I have neither the time or the
inclination of browsing through a gzillion pages of this forum, and I need an answer fast!

So if anyone knows...

How long time does it take to don space marine armor, from being unarmoured and having the
armor in front of you, either in a casket (as in the adventure I'm going to run) or on a stand?

Hello! I recall the time given to be about 20 minutes if he's taking his time to perform all the proper rituals and prayers (and presumably with the aid of at least one servitor - see ultramarines movie)...but i recall it being stated that it could be done in a minimum of 5 minutes, at a rush and with prayers/rituals being 'hurried along.' (and also, presumably, with a servitor to assist)

can't recall, but i think this was somewhere in the main book.

...was that fast enuf for ya? gran_risa.gif

Zappiel said:

...was that fast enuf for ya? gran_risa.gif

HAHAHA!! Wonderful Zappiel! Great info as always. Thanks. Though I have to say that IMO the Ultramarines movie is awfully made, and I have ranted about it on IMDB to just name one site. What do you think about it?

Wait... I have another idea: is there anywhere where one can read about all the different parts of the armor of the space marine? If there is, I could have a spelling contest, where the players literally reads the names of these parts out aloud (naming every letter), thereby simulating how fast they don their characters armor... Just a crazy thought.

Draco...if you remember 1987, then, sir, you and I got hooked by the same shtuff...and yer creaking old, man! sorpresa.gif

You are welcome for the info, and as for Ultramarines the movie....well, i'd heard it was gawdawful, so my expectations were low going into it...overall, its a moody, atmospheric horror flick, so, as far as that goes, not bad....bloody nice seeing marines in action...plotwise, thin, i s'pose...but a perfect example of a typical Deathwatch mission, i thought...lonely beacon, devastated planet, great mystery to be solved...oh, and i guess the animation left something to be desired - lottsa fog and smoke and shadow; only real detail seemed to be the armour...I DID love it when John Hurt the chaplain belted out: "BURN HERETICS!!!!" [gosh, he said that sooo well!] Can't say that it was in any real way an Action movie, but forwhat it was, i didn't mind it.

[that all being said, yeah, could've been miles 'n miles better....]

oh, and yer player-interactive idear for donning armour is very interesting...somewhat cruel and unusual, but interesting...I hope i remember that novel approach if a rush to armour-up ever occurs...(player: "You want me to what?!" )

Zappiel said:

Draco...if you remember 1987, then, sir, you and I got hooked by the same shtuff...and yer creaking old, man! sorpresa.gif

You are welcome for the info, and as for Ultramarines the movie....well, i'd heard it was gawdawful, so my expectations were low going into it...overall, its a moody, atmospheric horror flick, so, as far as that goes, not bad....bloody nice seeing marines in action...plotwise, thin, i s'pose...but a perfect example of a typical Deathwatch mission, i thought...lonely beacon, devastated planet, great mystery to be solved...oh, and i guess the animation left something to be desired - lottsa fog and smoke and shadow; only real detail seemed to be the armour...I DID love it when John Hurt the chaplain belted out: "BURN HERETICS!!!!" [gosh, he said that sooo well!] Can't say that it was in any real way an Action movie, but forwhat it was, i didn't mind it.

[that all being said, yeah, could've been miles 'n miles better....]

oh, and yer player-interactive idear for donning armour is very interesting...somewhat cruel and unusual, but interesting...I hope i remember that novel approach if a rush to armour-up ever occurs...(player: "You want me to what?!" )

In our lord the year 1987, I first encountered this strange thing called "table top miniature gaming" and it had a certain name: "Warhammer 40000". To be honest I had seen and even participated in a little gaming of the Fantasy Battle variant. But this was so much fun, because the players I first tested it with ran battles that was much smaller and had a more tactical feel than the ones in Fantasy Battle. That's what first attracted me so. But then I remember I reacted with ridicule at words like "multi-melta" and that the game had space variants of orks and elves. Then later on I accepted it all as the interest for the setting grew.

I started collecting my own plastic SM troop, even went on a holiday trip to England (I'm from Sweden myself) in 1991 and bought marines and marine vehicles (including such later impossibilities as a marine jetbike squad and 4 Imperial robots): 4 old kind dreadnoughts, tarantulas, mole mortars and figs for a worth of 150 pounds sterling. That was my first army for 40K. I began to build my own chapter of SM "The Imperator's Own" (which I later changed to "The Undertakers").

Since I've sold off the greater part, but I still hold on to the robots, most of the old metal versions of marines (they're significantly smaller than today's SMs), and the figs even FIT as since about 2 years ago I've started playing 40K again with Raven Guard as my chosen chapter, spurred by the emergeance of this game: Deathwatch! I've also bought and played a lot of the Warhammer 40000: Space Marine computer game from Relic. Nice game that!

What I disliked about the Ultramarines game wasn't so much the graphics, although they could've been better (look at the computer games intros - even they are better). It was how the marines and their enemies did battle: I mean Ultramarines and their Primarch is the inventors of the Space Marine Codex for crying out loud! How can THEY do battle in such a nonsensical way?? And the enemies? Black Legion... Horus's own (or nowadays Abaddon's)! They just rush against their targets. Idiotic to say the least. If it had been World Eaters of some other berserker troops...

mmmm, yes, i see yer point regarding Ultramarines....yup, they don't seem to make the thinking man's action/adventure/war movies anymore...hell, the girls in suckerpunch demonstrated some fine tactical awareness during their battles, which seems to lack in other action movies....but, to defend the movie for a sec, i s'pose the battle was s'posed to be climactic, so lots o' rushin' hordes and such...i guess...oh, and i guess the point wasn't to kill the ultras, as the demon****SPOILER ALERT!!!!*******wanted to get to ultramar to pull somethin' nasty....but, yes, it was not cinema's finest hour by any means...and, yes, the video game intros do seem far more cool, don't they? I still feel it when the sergeant dies and the drop pods fill the sky...DIE ORKS!!!!!!!!!!!!!! Whenever i need reminding of the grimdark, i remember that dawn of war intro....

Zappiel, Draco... You are old ;)

I remember that around 2000, when i was 11, that my bro brought to our home Space Hulk computer game, although i was too scared to play it or we had to weak computer ^^ I've read instruction few hundred times. I didn't know then that it would be true love. The next time I've met with WH was first Dawn of War and then at RPG/Anime Convention I've bought DH. Oh old good times

coolzyg said:

Zappiel, Draco... You are old ;)

I remember that around 2000, when i was 11, that my bro brought to our home Space Hulk computer game, although i was too scared to play it or we had to weak computer ^^ I've read instruction few hundred times. I didn't know then that it would be true love. The next time I've met with WH was first Dawn of War and then at RPG/Anime Convention I've bought DH. Oh old good times

They sure where good times! And I still have them as we speak: gamemastering Deathwatch this very week and weekend!

omigod coolzyg: you are young! Enjoy it, sir!

And is that the old space hulk, with Bethor and the rest? That's an old game.....so here we are, nearly 20 years between us, doin' the same violent sheit in the same grimdark dystopia...humans are frightening critters... gui%C3%B1o.gif

coolzyg said:

Zappiel, Draco... You are old ;)

I remember that around 2000, when i was 11, that my bro brought to our home Space Hulk computer game, although i was too scared to play it or we had to weak computer ^^ I've read instruction few hundred times. I didn't know then that it would be true love. The next time I've met with WH was first Dawn of War and then at RPG/Anime Convention I've bought DH. Oh old good times

Dammit, kid, quieten down! Stop playing that danged music so loud! AND STAY OFF MY LAWN!

I remember being just old enough to start bitching with all my friends that this second edition of Rogue Trader was going to ruin the game totally. Did you know you couldn't use Zoats anymore? Zoats! They were so cool! Who were the Tyranics going to use as diplomats to the other races? Huh? HUH?!

Although I confess when 3E rolled around, I was kinda glad to see the Squats gone. They were kinda ridiculous. They had synthesisers for the G-E's sake. They were the most 80's things ever, and despite what people will attempt to make you believe, that is not a good thing :D

Zappiel said:

omigod coolzyg: you are young! Enjoy it, sir!

And is that the old space hulk, with Bethor and the rest? That's an old game.....so here we are, nearly 20 years between us, doin' the same violent sheit in the same grimdark dystopia...humans are frightening critters... gui%C3%B1o.gif

Oh it's such a shame but i don't know who is Bethor :(

Don't worry about it, sir! There was a space hulk video game long long ago, and Bethor had a cheery british voice....not very grimdark at all.....

And, professor, yer full o' surprises: y'know what zoats are! Good on ya! Can't believe the whole game's been ruined by the loss of zoats....

And yer right about vile 80's garbage....which is why my canonical squats and eldar don't harbour any of that recidivist sheit...but 40k is warhammer in space...if yer gonna have halflings, ogres, orks, and elves, then ya gotta have dwarves and skaven too, no?

Zappiel said:

Don't worry about it, sir! There was a space hulk video game long long ago, and Bethor had a cheery british voice....not very grimdark at all.....

And, professor, yer full o' surprises: y'know what zoats are! Good on ya! Can't believe the whole game's been ruined by the loss of zoats....

And yer right about vile 80's garbage....which is why my canonical squats and eldar don't harbour any of that recidivist sheit...but 40k is warhammer in space...if yer gonna have halflings, ogres, orks, and elves, then ya gotta have dwarves and skaven too, no?

Yeah, had a horrible moment last year when I realised that I'd been playing for twenty years. Made me feel very, very old.

Well... I dunno about HAVE to. But I have been considering making one of the big bads in my campaign a bioship full of Slann. Rogue Trader era Frogmen ftw!

Ah, the old Atari Space Hulk. Never even completed the first mission, cause my copy didn't have an instruction manual and it was practically impossible for a 11 year old kid who had never played Space Hulk before to actually work out the commands in game. Still, I remember the music as being pretty good... you know... for the era... :P

Heyy, you've been playing for twenty years ...you oughta feel young, vibrant, child-like even....20 years of play ain't all bad.... gui%C3%B1o.gif

And you are right to bring in the slann....bring in whole sectors of slann, brother....they're in on the Big Secret...they know where the Old Ones are.........

Lately i''ve found this page:

http://www.teardown.se/

Alien Assault is really Space Hulk but they had to change the name and some minor things (like power fist being servo gauntlet). I don''t like it very much but it''s not bad it''s just me :)