A few additional questions after playing this game for a while now:
Can Backtrack be used on a card that was attached to a Hide?
What occurs first: the new location Dracula moves to or a location card falling off the track, potentially maturing or going to Catacombs?
How do you resolve a Hunter(s) caught "cheating"?
What transpired was the player not only went with Dr. Seward before Lord Godalming but also mixed their cards together while revealing my location. There is no penalty that I recall in the rulebook but I assume it would have to be as significant as if Dracula were caught "cheating", which devastates any plans Dracula may have had and additionally exposing his location.
We settled it differently, and it was an okay yet hasty resolution; later, we thought perhaps Dracula immediately reacts as if Evasion were drawn and any Hunters who conflicted with the rules immediately end their turns. Ideas?
... And I know there was a couple more but I forgot. I will post tomorrow after I ask my friend.
as having "moved" for the movement step. Eventually the vampire will mature. For example, the one time I, or anyone else for that matter, got a vampire on the first turn (again, house rule), I chose the little island of Cagliari to begin my vampire's maturation. I then used Hide and equipped with a Fog, then Dark Called 3rd turn, then used Feed on 4th turn. I still had to use some actual movement cards after, but using the powers took half the movement required to mature. *Shrugging shoulders* I think it's a good tactic. Plus, staying in the same spot gives the Hunters a tough time locating your actual spot, or if at Castle Dracula, you will make up for it, I think, in regeneration and +1 bonus.
). Also, in the past, it doesn't matter how soon Dracula gets his vampire points but at what critical moment can Dracula be found and staked to death. We've had a lot of games where Dracula had almost won and then someone found his trail, Sense of Emergency'ed, and then ended it even when Dracula had nearly full health.