Playing 2 Plots in 1 Round

By Zap Rowsdower2, in 4. AGoT Deck Construction

I'm interested in all cards that allow you to play an additional Plot card in the same round. First off, my understanding is that if I play "The Power of Blood" and follow it with "Valar Morghulis" during the same round that all Noble crest characters would be saved. Please correct me if I'm wrong. I know that "when revealed" effects would always happen and not be cancelled through to revealing of a new plot card, but I'm not certain about "The Power of Blood" since it is not a "when revealed" effect.

If this is a combo that works, I'm looking for a list of cards, such as the Core Set Bran Stark that can make this happen. I would appreciate this list in general as I think that it opens up a bunch of cool strategies.

That is not a combo that works.

Like any other card, plot text is only active when it is "in-play" (or "is revealed" in the case of plots). Therefore, when Power of Blood is no longer your revealed plot, its effect is no longer valid and Noble characters can be killed.

No plot text, even "when revealed" plot text, is active when the plot is no longer in the revealed state. The closest you get is plot text that creates a lasting effect (ie, has a duration as part of its text such as "until the end of the round").

ktom said:

No plot text, even "when revealed" plot text, is active when the plot is no longer in the revealed state. The closest you get is plot text that creates a lasting effect (ie, has a duration as part of its text such as "until the end of the round").

Thanks for the clarification, but I'm still a little confused. If a plot is never active when not in a revealed state, why would it make a difference if it makes a lasting effect such as "until the end of the round"? Are lasting effects always effects that resolve through their stated lengths no matter what else happens?

Zap Rowsdower said:

Thanks for the clarification, but I'm still a little confused. If a plot is never active when not in a revealed state, why would it make a difference if it makes a lasting effect such as "until the end of the round"? Are lasting effects always effects that resolve through their stated lengths no matter what else happens?

But what about a location that says "choose a character; until the end of the phase, that character gets +1 STR." You use it, and then that location is discarded from play. Does the character still get the +1 STR? Sure. Because the location created an effect that specifically lasted until the end of the phase. Once created, the effect goes for its full duration, no matter what happens to the location. Or, said another way, if you push a rock down a mountain, the rock doesn't stop rolling just because you're airlifted off the mountain.

When an effect has a specific duration, the card that created it only needs to be around for the creation, not the full duration. This is especially easy to see when you think of event cards. Event cards are discarded immediately after they are played, right? So if a lasting effect depended on the card that created it being in play through the whole duration, events could never have an "until the end of the phase" effect, right?

That's the same sort of thing is true for plots - with the "revealed state" equating to the card creating the effect being in play. If a plot says "choose an opponent; you and that opponent may not declare attackers against each other," the plot needs to stay around to keep that effect going (the same way the "your characters get +1 STR" location needed to be around), but if a plot says "choose an opponent; you and that opponent may not declare attackers against each other this round ," you now have a set duration, and the plot would not need to stay around to keep the effect going through the entire duration.