Excellent!

By kenshin138, in Only War

I'm curious about how the party system will be solved.

Deathwatch uses marines from all chapters, but I don't know of any IG organisation, where for example a Cadian, two Catachans, Mordian and Elysian troopers form a squad. Yes, the 5th ed IG Codex had a few words about mixed regiments in a few exceptional cases, but that was extraordinary situation.

Also I hope that FFG puts more effort in the QA department, I still remember BC's fruity melta bombs and even some errors from copypasting, like "more about this mechanic is on the page XY", even it is on other page.

I was thinking about getting the CE, but I'd better wait for some reviews before buying.

klaymen_sk said:

I'm curious about how the party system will be solved.

My guess is an elite squad formed to take on special missions. I'm assuming from the outset that you're not expected to be rank and file. I for one don't want to have to make a new character every 15 hours of play.

klaymen_sk said:

I'm curious about how the party system will be solved.

Deathwatch uses marines from all chapters, but I don't know of any IG organisation, where for example a Cadian, two Catachans, Mordian and Elysian troopers form a squad. Yes, the 5th ed IG Codex had a few words about mixed regiments in a few exceptional cases, but that was extraordinary situation.

borithan said:

klaymen_sk said:

I'm curious about how the party system will be solved.

Deathwatch uses marines from all chapters, but I don't know of any IG organisation, where for example a Cadian, two Catachans, Mordian and Elysian troopers form a squad. Yes, the 5th ed IG Codex had a few words about mixed regiments in a few exceptional cases, but that was extraordinary situation.

Well... I think it is meant to be quite common after a period on campaign, but even then it isn't usually mixed at the squad level. MIxed regiments, yes, but they would still be separate platoons, and even companies, of the different regimental types. Within a squad the soldiers are almost always going to be of the same regiment (especially as they often fight in very different ways).

I think 'Unit' designations will be less important than chapters are in DW. However, If you read any of the "Gaunts ghosts" series or even the IG sourcebook from 40k you will realise that as attrition builds in campaigning regiments they are often "Folded together" to remain combat effective. In a roleplaying sense this means one could easily have characters who are from different regiments originally serving together in the same squad. When you're on the battlefield you takes what replacements they sends ya! The munitorium scrivener who effected the transfer doesn't care that he just put an assault trooper in a recon platoon! He's got Lasgun doesn't he? sorpresa.gif

My ideal would be a Rogue Trader-esque Dynasty style system used instead to create your 'unit' - and include some pregens like Cadians and Catachans just for completions sake.

This sort of thing would be some sort of static all game thing for your PCs, like, say, Catachan might get a bonus to stealth or Survival something and all PCs get it. Perhaps have the PCs collectively create their unit somehow if they don't go for a famous one that's predone (But if predone, it should be via the same system!)

From what's described on the game's page, it sounds like we're going to be playing Spec Ops rather than troopers of the line, mostly. This might mean that combined regiments are possible.

I also wonder how they're going to handle hierarchy. While most games had characters mostly on the same levels, with even the Squad Leader in DW being more of a tie breaker, a hierarchical structure would IMO be quite necessary to port over the IG feel...

H.B.M.C. said:

kenshin138 said:

As the OP I must confess that I too have been silent months about this. I really just wanted an excuse to have the first post. :P

That said, IMHO this game will be better than both Deathwatch and Black Crusade. The "human element" alone should offer far more RP potential, and give a nice solid military game that feels proper.


Wait... who were you? Writer or play-tester?

BYE

I'm a play test lead. :)

it could also be a sort of shafer's( spelling?) last chancer sort of deal, that would solve the multi unit/ speciality issue nicly...you know if you don't mind being sentinced to a penal legion first gui%C3%B1o.gif

Dulahan said:

But wow, a new line? Again? And "fully compatible" my butt. None of these gamelines is fully compatible with the others, they share a core mechanic and that's about it, any compatibility takes a decent amount of work.

H.B.M.C. said:

It's not an expansion any more. It's a new game. It's got nothing to do with DH any more.

BYE

To bad, I like the DH rules a lot more than BC ones. I probably won't buy OW if it has BC rules.