Hello there,
I've recently started playing RT, and while I like the universe and the basic mechanic, I find that I have some questions relating to the rules.
1.Does Righteous Fury give you an extra attack, or, do I simply reroll the damage roll of the weapon within th same attack roll?
2.Do full burst extra hits retain their damage modifiers(e.g. will 5 hits with a weapon that has 1d5+3 damage be 5d5+15, distributed among separate locations, or 5d5+3 )?
3. Quite frankly, I don't like the damage mechanic.Has anyone come up with a house rule for something simpler, that doesn't include penetration, armor, toughness etc.?
4.What happens with retries? D&D for example, has a mechanic where, if your PC has the time, he can take 10 or 20, which means his PC spent a lot longer doing the activity but took the result of a 10 or 20 on a 1d20 dice instead of rolling for it for 20 or so times. I ask this because during my last session the Astropath wanted to activate a power outside of combat(Mind Link), and had to roll like 5 times until he had an actual result, and with no rule to stop him from trying again, he could have taken 1000 rolls for him to get the power activated, which is a huge time waster. So, any take 20's or similar mechanics in RT ?
5. Any good house rules on estimating time travel within the warp?
That's all I have for now, but I'll probably be back. In the meantime, thanks in advance to anyone who takes the time to answer these questions.