My group loves this game and it has become my favorite. That said, something came up last game that troubles me a little.
There was suspicion following the sleeper phase but no obvious cyclon. During one particularly tough skill check in which we were all going to need to kick in to help, we discussed and decided to tackle it. Immediately following that announcement the first player to the active player's left kicked in (as normal). Play halted at that point when another player said "Stop! Let's fail this to see if he's a cyclon!". The contributing player was under the most suspicion, and the interrupter's point was that we could chose to stop with his contribution and essentially count cards to see how he contributed. I disaggreed with his ploy but couldn't find rules to counter it, so we proceeded with that plan. As luck would have it, after shuffling and including destiny, no resolution could be made. Turns out later he was a cylon (frakkin toasters!) but that's neither here nor there.
My friend says this is a viable strategy, along the lines of spinning 10 lies in 10 directions and seeing which comes back to find out who's gossiping. I say it violates the spirit of allowing unrevealed cyclons to screw up skill checks. It's not something that's coming up that often, but I would like opinions.
Thanks a lot.
