Sorry if this has been dredged through the mud too many times, but I am struggling with what I see as problems with the effects of normal and suppressive fire. I did search for a thread, but these forums do not seem to accept a search filtered by game.
I accept that there are separate types of fire action, and really have no problem with that. The problems I have are that it is easier to cause casualties than to affect morale and that causing casualties has no effect on morale. Is there a place where this is addressed? Has anybody found a simple workaround?
I am toying with just adding the ability to convert casualty hits to suppressive hits, but have not decided how to do that without affecting game balance.
Also, to make the game more interactive, does anybody let the target player roll the red dice?