Deathwatch Campaign Idea: OPERATION SOVERIEGN

By Hiroitchi, in Deathwatch Gamemasters

I am Game mastering a deathwatch game using an idea that sparked in my mind.

++Transmission++KAPPA LEVEL++
+Watch Commander Demios+
+++Extraction at Sigma 5+++

+OPERATION SOVERGIEN+

Primary Objective: Capture a Norn Queen Alive. Ultramarines have confirmed that she may be planetside as the Tyranids have taken a foothold on the Southern Region.

Secondary Objective: Imperial Forces are in Disarray, Ultramarine Captain has made attempts to rally and reorganize Selack Defense Forces. Locate the whereabouts of the Planetary Governor’s Assassin if all possible.

Tertiary Objectives:
>Support Imperial Contingents planet side if all possible
> find inquisitor Falis

>Prevent Xenos from escaping the System.

You have 72 Solar hours prior to Exterminatus of Hiveworld Selack. You will have a 24 Solar Hour window for extraction after 48 solar hours. Make the most of it, we will not wait for you. No one must know your primary mission. Planetary Data As Follows.....

That is pretty much the primary brief I am going to give my players for this Campaign. I have complied a whole campaign already with scenarios that I thought would build an interesting and pic story. Do you think this concept is appealing?

Hiroitchi said:

I am Game mastering a deathwatch game using an idea that sparked in my mind.

Big question is how are they going to restrain the beast? You'll need to give them access to somehting like a stasis field large enough to cover the thing - which itself will probably be huge, the size of a Rhino or larger.

professor_kylan said:

Hiroitchi said:

I am Game mastering a deathwatch game using an idea that sparked in my mind.

Big question is how are they going to restrain the beast? You'll need to give them access to somehting like a stasis field large enough to cover the thing - which itself will probably be huge, the size of a Rhino or larger.

If the Players make it that far, I've got that base covered. Yes they have to gain access to a large stasis field and I hope they can figure that part out.

This indeed sounds like a a promising idea for a campaign. I'm pretty new to the DW RPG but have been playing WH40K for years. I myself was going to run a campaign along similar lines, having the Tyranids attack an Imperial Hiveworld through a Nid infested space hulk crashing into one of the main cities. Your idea though sounds much more epic, I may borrow some ideas for my campaign happy.gif