House cards are separated into 5 piles (4,3,2,1 and 0 respective to the printed power value on the card)
then they are dealt out randomly to the players in the standard allotment.
place the cards in opaque TCG or LCG sleeves to conceal their coloured backs and play!
the cards are kept secret until the first combat starts, then you may look at the other player's cards before playing them.
this variant does 3 things:
-makes gameplay by each house change from game to game to game depending on their power cards.
-Levels out the playing field with respect to strengthening weaker house card sets, and reduces the chance for the existing power combos in the cards to come up.
-makes for a better option than using tides of battle cards to inject a little randomness or intrigue into the game.
Note:cards which depend on other cards to be in the discard pile now state (ANY discard pile) instead.
place the cards in opaque TCG or LCG sleeves to conceal their colours... and bam you are done.