Flame Weapons and being Set of Fire

By limaxophobiac, in Rogue Trader Rules Questions

Do people hit by flamers have to roll Agility to resist being set on fire even if the damage isn't enough to actually penetrate their AP & TB, and do they continue to lose fatigue even if their TB is high enough to ignore the 1d10/round damage from being on fire?

The text doesn't make a clear differentiation between the strength of the attack (the damage rolled) and actuall injury (what the target suffers), and just calls both things damage.

I'm leaning toward it only setting them on fire if it penetrates AP & TB and actually does injury, as otherwise flamers are basically intant-win against low-agility enemies no matter how though they are as they'll end up drained of Fatigue and passing out in a few turns. Also, it makes no sense that the initiall hit wouldn't do anything at all and fail to get through your armour, but still set you on fire.

F.ex. the Greater Deamon (Walking Nightmare) from Edge of the Abyss has 0 chance of putting itself out (as it only has 18 Agility and it's a Hard[-20] test), so unless it can resist the attack by thoughing it out you can just shoot it once with a flamer, run away, and then it'll fall down unconscious from Fatigue 10 rounds later, and if it wakes up, it's still on fire, so it goes down again in 1 round.

limxophobiac said:

Do people hit by flamers have to roll Agility to resist being set on fire even if the damage isn't enough to actually penetrate their AP & TB, and do they continue to lose fatigue even if their TB is high enough to ignore the 1d10/round damage from being on fire?

By RAW, yes to both.

If you have a Pain Ward (Into the Storm, p. 141) you don't have to roll Willpower to take actions that round (a benefit I, as a GM, would extend to anyone with the From Beyond trait, the Franzy talent active and maybe Servitors as well). I think the Pain Ward also protects the character from gaining Fatigue from been on fire (but not the damage).

As I feared.

I don't really think the loss of fatigue is supposed to be from pain but is more of a purely physical effect of your body being heated up, could be wrong though.

It's still IMO pretty silly that RAW an Astardes in Terminator Armour or a Hive Tyrant can be set on fire with a hand flamer and forced to drop and roll to put it out, so I think we'll go with it actually having to penetrate and cause at least 1 Wound to set someone on fire.

Would also mean that, RAW, a single attack with any flame weapon against any stationary object or character with a TB<10 no matter it's AP will always eventually destroy it as the object/character can't make Agility checks (being stationary and all) and so will burn forever untill destroyed unless someone puts it out?

lol

Congratulations, you have discovered that Flame rules are stupid. =P

It's fun because, by RAW, you can defeat a Greater Daemon with a Pistol Flamer due to Fatigue and them having to make a Willpower Test each round to take actions. XD

PS: and by "fun" I mean "extremely retarded".

I dunno, I can see how being on fire might be detrimental to my health and my ability to form coherent thoughts...

Maese Mateo said:

It's fun because, by RAW, you can defeat a Greater Daemon with a Pistol Flamer due to Fatigue and them having to make a Willpower Test each round to take actions.

Except that with... two exceptions, all greater daemons written by FFG have more than 10 Toughness Bonus, courtesy of Daemonic and Unnatural Toughness at a minimum. They're effectively immune to anything that isn't shooting blessed promethium.

Errant said:

Maese Mateo said:

It's fun because, by RAW, you can defeat a Greater Daemon with a Pistol Flamer due to Fatigue and them having to make a Willpower Test each round to take actions.

Except that with... two exceptions, all greater daemons written by FFG have more than 10 Toughness Bonus, courtesy of Daemonic and Unnatural Toughness at a minimum. They're effectively immune to anything that isn't shooting blessed promethium.

No. By RAW, you still gain Fatigue and must roll Willpower each round regardless of you taking any damage or not. So, if you are Bob Le Nurgle, Greater Demon, with TB 24 you still gain 1 Fatigue per round and must check willpower each round, effectively becoming unconcious on round 25.

Like I said, Flame rules by RAW are stupid.