Tibs said:
And if you end up in final combat, Ghatanothoa's "Cat and Mouse" sinister plot is so much fun if it shows up. That happened to my group in a game the other night, and we survived it (but ultimately lost). It was the most exciting moment in an otherwise tense game. A third turn "Cover-up" rumor showed up, and our attempts to quell it were entirely futile (despite, at one point, getting it down to 2 counters). Our most insane gambit: drinking Shub's Milk at the rumor's activity marker to make a monster pile that we could beat up to satisfy the rumor. With so few monsters yet on the board (and 2 of them stationary gate guards), it was the best we could do. The last monster in the stack went down when Roland Banks & The Messenger successfully punched a Lloligor to death with 3 die (2 were clues). We thought that was memorable, but everyone surviving "Cat and Mouse" during final combat really took the cake.
One thing happened in that game that my group and I were shaky on: the OW encounter "Have an encounter at a location of your choice in Arkham, then return to the Dreamlands." One player wanted to bounce to The Unnameable to pick up 2 clues at the location. I didn't like this, because the Investigator isn't ending their movement at the location. (Since the investigator had to flip a Gorgonzola visage token to do that, so we called it even.) The other complication is that the encounter was "A gate and a monster appear!" It seems there are three posible interpretations here. (1) Investigator is sucked into the new gate and delayed in the new OW, remaining there. (2) Investigator is sucked into the new gate, delayed, and then the OW card pulls them back to the Dreamlands. (3) Investigator immediately returns to the Dreamlands. I tend to dislike (1) since it doesn't resolve the OW card; it goes against the interpretation of the encounter being a dream. I prefer (2) since it leaves the investigator disoriented after a very bad dream.