Dust warfare movement

By Zjb12, in Dust Tactics General Discussion

Hi! Me and my boys are new to dust tactics, but enjoying the game. We have played attacktix, heroclix, star wars minis, LOTR lcg as well. But we have never played a game on terrain like dust warfare, in other words without some type of map where the spaces are clearly defined. How will movement likely work in a game like dust warfare where there are not marked spaces? Thanks for the help in advance!

movement in DW will be measured useing tapemeasures or similar devices. the distances for movement was 1 squre to 6 inches during the gencon demo i did.

Usually you use a tape measure to measure the distance the units move, with each model in a squad having to stay within a coherencey distance of each other. You can move in any direction, usually taking a penaly/random movement for entering what is classified as difficult terrain(forest, ruins, buildings etc). So as long as it's within those distance you can go anyway you want except for impassable terrain. How the games with the kids going? I will finally be home off of business this week so looking to paying a couple games with mine.

Thanks guys! Just playing through the first couple of revised blue thunder scenarios. Got a steal on the OCS, then used a credit to pick up the RCS and a few other things. My eldest and I played a few basic rule games and then moved into the scenarios. My other son has been hesitant to start until the other night, but I taught him right from the first blue thunder scenario and I think he picked it up pretty easily. He'd rather learn by playing, whereas my eldest I usually can encourage to read the whole rules manual! Slowly painting through the squads and tanks too which is totally new to me, but learning some skills. dust warfare sounds interesting and I think the boys will like using 3D terrain a lot. I've already made a few small things.

Having played AT-43 for so many years you will find moving freely within a measured range will become second nature.

So, do you just create a board with whatever scenery and 3D props that you have and the book is just to give you different campaigns?

Yeah, for Warfare you would setup a 4 x 4, or 4 x 6, area. Just cover that with 3D terrain, I use stuff I made for other boad games, trees, buildings, hills, rocks, and rivers. The building from Cerebus is a good example, some people flock boards ( flock is static grass, but you can use sand, snow whatever fits your fancy) or buy mats that look like grass etc.

SGTManuel said:

Yeah, for Warfare you would setup a 4 x 4, or 4 x 6, area. Just cover that with 3D terrain, I use stuff I made for other boad games, trees, buildings, hills, rocks, and rivers. The building from Cerebus is a good example, some people flock boards ( flock is static grass, but you can use sand, snow whatever fits your fancy) or buy mats that look like grass etc.

So, would you buy an actual "gaming mat" or would you just go somewhere and buy some green cloth or green "fake" grass and lay it down, or does it matter?

all that matters is personal preference you could easily use a bare table and paper cups for terrian if you wanted to.

You have a lot of options, you can even use the gridded boards and just ignore the lines, I made a table when I use to play 40k. But I wouldn't make a big investment into a Dust Warfare play area until you try it. If you look at Hobby Lobby, you can find trees and such and they usually have a 40% coupon online. You can also find 1/35 walls and sandbags.

SGTManuel said:

You have a lot of options, you can even use the gridded boards and just ignore the lines, I made a table when I use to play 40k. But I wouldn't make a big investment into a Dust Warfare play area until you try it. If you look at Hobby Lobby, you can find trees and such and they usually have a 40% coupon online. You can also find 1/35 walls and sandbags.

Yeah, so I just ordered some terrain the other day through eBay and then while at hobby lobby found all the scenic stuff! Ugh! Oh well! I have some of my own stuff too. The kids def. like 3D terrain much better. Bit concerned after reading some posts on the DW forum that DW will either be too complicated or not worth the money.

Anyone tried those bricks they have on the hobby lobby page. Could have potential.

Dakkon426 said:

all that matters is personal preference you could easily use a bare table and paper cups for terrian if you wanted to.

Kind of like a game of Dust Pong.

just Logan said:

Anyone tried those bricks they have on the hobby lobby page. Could have potential.

What page? I don't see inventory on their site.

Hey Mate,

I wouldn't worry too much what people say the game will be like now, try it for yourself when it is released and be your own judge. Going by Andy Chamber's previous work it should be fun and intuitive. The game shares alot of similarities with the Starship Troopers game (written by Andy as well) which was lauded for being one of the better Tabletop wargames on the market at the time.

Great terrain certainly makes for very cinematic games, but isn't essential. If your starting our and not sure that Tabletop Wargaming is for you, simply find a cloth and lay it down on a table. A four foot square area should suffice for Dust Warfare. For hills simply put three or four books under the cloth, this will make a tiered hill structure so your models want slide down, for sturcture's you may have some of the building from DT, if not a shoe box or tissue box will suffice for now. Now yoe are ready for a fun game that was easy and inexpensive to set up. Small tape measures are the best for use with Tabletop games, builders tape meaures tend to be to bulky and get in thw way.

Cheers,

Rom

Romanus said:

Hey Mate,

I wouldn't worry too much what people say the game will be like now, try it for yourself when it is released and be your own judge. Going by Andy Chamber's previous work it should be fun and intuitive. The game shares alot of similarities with the Starship Troopers game (written by Andy as well) which was lauded for being one of the better Tabletop wargames on the market at the time.

Great terrain certainly makes for very cinematic games, but isn't essential. If your starting our and not sure that Tabletop Wargaming is for you, simply find a cloth and lay it down on a table. A four foot square area should suffice for Dust Warfare. For hills simply put three or four books under the cloth, this will make a tiered hill structure so your models want slide down, for sturcture's you may have some of the building from DT, if not a shoe box or tissue box will suffice for now. Now yoe are ready for a fun game that was easy and inexpensive to set up. Small tape measures are the best for use with Tabletop games, builders tape meaures tend to be to bulky and get in thw way.

Cheers,

Rom

Thanks! Had a good DT game the other night only using the minatures I had painted to date and strictly 3D terrain from the game or that I had made placed on top of 12 tiles. It looked pretty cool and was fun too!