Hi.
I'm putting together my first DH adventure. I'm pretty familiar with the setting and am having no problem with the plots and characters. I'd even like to write it up as an adventure once I've run it.
But I'm struggling getting my head around the rules. I've got the hang of the general principles, but I just go Information Blind when it comes to all the different traits, talents and special abilities. I find it really hard to take two characters and see how similarly or different they'll play. For example, I created an Adepta Soritas character as an NPC. I couldn't see an existing set of stats for them, so I made one with the same rules as PCs and the career path in IH. I brought her up to Level 5 (Militant) because I figured that they'd been underpowered for the sake of balanced PCs and that Militant could represent a standard, battle-ready Sister. And I stuck her in Power Armour, naturally. Then I created a PC guardsman as one of the pre-gen characters. I honestly couldn't see much difference between them. Is the level 5 character supposed to be significantly better than a level 1 character? Because the guardsman seemed to be able to have a fair chance at beating the Adepta in unarmed hand-to-hand combat (something that is likely to happen in the first session, for plot reasons). I expected at least the Power Armour strength bonus to make a big difference, but they both seemed to fatigue around the same time. And looking through the stats at the back of the book and at the NPCs I have been coming up with, it seems like there's not a lot to distinguish one character from another. The range of WS/BS 30 to WS/BS 50 that nearly all characters seem to fall into, seems a very narrow range with little to distinguish characters in play.
Similarly I find it hard to distinguish between Guardsmen, Arbiters and Asssassins much. They all seem to be quite similar to each other.
Have I just not got a feel for how significant a +5 to WS or Toughness is, or am I missing a lot more detail in the traits than I have realized? Are there killer skills / talents that I maybe havne't realized how significant they are? Right now, I see a statblock with Nerves of Steel and Rapid Reaction, and my eyes just glaze over.
Don't get me wrong - I'm really looking forward to running this. And I love the background. I'm just not very detail orientated and I can't work out relative toughnesses, etc. At the moment, everyone seems to be roughly about the same level of power whether that's my 5th level Adepta Soritas or the Arbitrator in the back of the book. Am I missing something?