Bohemond said:
The_Fallen_Arises said:
Plus, if you run Denethor or use Henmarth Riversong, it becomes less of a gamble and more of a way to prevent what's to come.
Not only does this card not actively sinergize with Denethor, the two cards actively work against each other. Denethor takes bad cards and buries them at the bottom. Out of the Wild takes all of those cards you have carefully buried and reshuffles the whole deck. I have already stated that I don't think its an efficient card, but running it with Denethor is just shooting yourself in the foot.
Yeah, I'm with rich here. Denathor allows you to send to the bottom of the deck, witch in itself is a bad thing. Denathor gets progressively worse with more players or quest with large encounter draw.,. like say dead marshes, were you are drawing for the escape test.. a 3 player game is at 6 cards a turn not including shadow draws.
What this means is that with Denathor and using the bury ability if you do not complete the quest before the deck cycles then the last "x" draws from the deck will ALL be the worst cards in the entire adventure. I have seen time and time again people crash and burn this way, they get to then end of the encounter deck and 10 cards in a row are all THE worst cards possible and it wreaks them. So the reshuffeling of the deck in fact makes denathor BETTER, not worse.
This card allows you to remove a threat completely, how can this NOT be considered a good option. I agree that with out secrecy it might be a little costly.. but you really should be running at secrecy levels anyway, or at least one player should be..
Riversong and Denathor and Rumor all combo with this card, and combo pretty well I feel. I really can not see the point you are trying to make that makes this card bad, especially saying it is worse with Denathor. I do agree though that the main power in encounter deck control is knowing what comes next, so casting this AFTER denathor or riversong is a bad idea, as you are back to square one.. as in not knowing what is next.. but this is question of deck piloting.. NOT the power of the card... just use it at the correct time.
The real combo is rumor, as you can cast it, see what is coming, remove the threat, and then cast it again. (Den/cast/UC+den, or riversong/cast/rumor etc etc etc) 3 mana for deck control is heavy, but the control deck should be running ziggy or steward anyway so mana shouldn't be a major problem. Many players already realize that as good as Denathor is he blocking ability is extremely overlooked. This is why "pros" scry with denathor just before the refresh NOT before questing, as this allows you to scry and leave him up for defense as needed. The main problem with this is that if you do use his ability, your again in the position of not knowing what is next.
All in all, this card seams a little over rated.. but I can also see it getting some major play. Like I would run this in any Journey to Rasgobel deck for example. I'll need to play with it to really find out.. the 1st darrowdelf is not even in Australia yet... .. ..
