We are now playing descent and we have BIG , really BIG problem. The question is :
Can dark charmed hero attack the villager ?
Please respond quickly.
We are now playing descent and we have BIG , really BIG problem. The question is :
Can dark charmed hero attack the villager ?
Please respond quickly.
Read Dark Charm.
The card says "This attack may target any hero".
Villagers are not heroes.
Hi,
Paul Grogan said:
Read Dark Charm.
The card says "This attack may target any hero".
Villagers are not heroes.
We play it the same way you do, but let me play devil's advocate here: The word "may" could also mean that in addition to any other valid target like a monster or villager, a hero could be a valid target as well. The word "may" can be interpreted exclusively ("only a hero") or inclusively ("also a hero") - at least that's how I understand it. Caveat: I'm not a native English speaker, so...
-Kylearan
Kylearan said:
Hi,
Paul Grogan said:
Read Dark Charm.
The card says "This attack may target any hero".
Villagers are not heroes.
We play it the same way you do, but let me play devil's advocate here: The word "may" could also mean that in addition to any other valid target like a monster or villager, a hero could be a valid target as well. The word "may" can be interpreted exclusively ("only a hero") or inclusively ("also a hero") - at least that's how I understand it. Caveat: I'm not a native English speaker, so...
-Kylearan
If we are quoting cards here, the line before says, "If the result is not a blank, the hero must make one attack that you declare." It follows that, if the attack was limited to heroes only, the following line would replace "may" with "must". As written, I can see a Dark Charmed hero attacking a villager, perhaps triggering the special conditions in the "Monastery" dungeon.
It is also worth pointing out that, technically, no attack ever targets a hero. An attack targets a space --this allows you to center Blast attacks on empty spaces and (according to official answer, apparently) to hit multiple monsters at once with a non-AoE interrupt attack if you can catch them both in the same space.
Now, you've also got cards like Taunt that want to distinguish between attacks targeted in such a way that they could affect a hero and attacks targeted in such a way that they couldn't, so I guess the wording they use isn't totally consistent, but at bare minimum, you could definitely use Dark Charm to make an AoE attack that included a hero and some other target. And I think that Acolyte Rivan is correct that you're not required to target a hero at all, unless Taunt somehow applies.
This problem with Dark Charm occure with the Twins - rummor, so it was essencial , due to fail of rummor for heroes or not. My conclution as that : if i can target a hero i can also target other party members like villiger, especialy when there is no rule that say that i cant do it. I guess that Dark charm need to be a little more clear coz villigers cant be target by traps and monsters dont live that long to attack them. As OL i need a little more flexibity in tactics to prevent Heroes from completing rumor. BTW thx all for answering.
Since the rules are unclear, my judgment call would be that if monsters could attack the villagers, then so can the hero under the influence of dark charm (or the heroes under the influence of animate weapons)
It's an odd wording for the card, though, since Anistone is right about targetting squares, not people, and unless I'm mistaken heroes can normally attack each other (even though I used to be certain there was a rule against it) The "may" instead of "must" was probably intended for the use of breath and blast weapons, so you didn't have to do a direct attack against a single target.
Osaka... in the newest FAQ they state that Heroes MAY attack each other at any time. But you may only mitigate the damage through not spending surges.
I think I agree with the concensus on this one. The Charmed hero may attack a villager.
Ah, but Dark Charm came before that FAQ entry, unless I'm mistaken, so that could be the reason for the wording.
it might also be worth noting that the Dark Charm is part of the main game and the villagers came into existance with RtL. I feel that it works as well to attack the villagers. Currently playing the Monastery now and saving this card as my trump
On the other hand, let me take the Heroes' side. If Dark Charm can be used to kill a villager, then the Twins is impassable as soon as the card is drawn - if the attack does not miss and there is no X, the boy is dead, period. Same is true for 'A Mother's Lament'...
So. We might want to sacrifice this one application of the card for the sake of playability.
Ah, but I think kudos to the OL for holding on to that card for so long or getting a lucky draw- Twins is the best rumor there is (reward wise) and shouldn't be easy to win- in fact, they've made it not likely to be won the first time a new group of heroes goes up against it. Since the rules regarding when you can and can't attack the twins are not to be read to the players, the OL has a huge advantage, assuming the players are likely to kill Siris first the first time they see the rumor.Remember, you are obligated to read cards in there entirety to players, but the normal guidelines for named monsters and special situations listed in the quest book still hold. You must announce named characters and their stats, but no special abilities or anything else that isn't flavor text.
Hi,
Xandria said:
On the other hand, let me take the Heroes' side. If Dark Charm can be used to kill a villager, then the Twins is impassable as soon as the card is drawn - if the attack does not miss and there is no X, the boy is dead, period.
The heroes will know whether Dark Charm had been played already in the previous levels or not. If not, they could first kill all other monsters, then kill Siris, and then unequip their weapons while escorting the villagers back. Dark Charm loses a lot of punch then.
Preventing the monsters from killing Siris themselves (with Siris being able to attack himself as well, with his two bodies...) in order to then kill the villagers, now *that's* hard to prevent.
-Kylearan
Siris can't attack the twins.
Hi,
pinkymadigan said:
Siris can't attack the twins.
Of course not - who said this? But the monsters (including Siris himself!) can kill Siris, and then the monsters can kill the Twins. This can only be prevented by the heroes if they manage to kill nearly every monsters on the turn they open the door to the area, which is very hard to do.
-Kylearan
Clever tactics to kill bosses so the monsters can attack twins, , i didnt thought about it but it is so clever that i must use it next time .
mysiek001 said:
Clever tactics to kill bosses so the monsters can attack twins, , i didnt thought about it but it is so clever that i must use it next time .
next time I will be OL ;-)