Edge of darkness : Ideas

By eponette, in Dark Heresy Gamemasters

Hi,

I started Edge of Darkness (in french, therefore soory for missspelling the names). My players arrived at noon. They quickly settled in the hotel. 2 player went to see the appartment of Saul. They met the sister but played it rough. She called for help... 2 other players came back an played it the gentle way. She gave some info but was still suspicious.

Later, they went to investigate at the Workers Union (?). Drugs and poverty. They left. But they were eager for action. As the body was found at the railway, they decides to go by n ight, fully armer, in the railway tunnels. I prepared a short encounter in case they investigated the abandonned factories. I thought it was a good idea to put it there, as they seems looking for some actions.

Well, they came back. They decides to investigate more buildings. First the railway stoP; then the back of the almshouse. They were really lusky and managed to arrive to Moran's room. They gagged gim, tied him.

Well, we stopped hier. I realise that if they go beck, Moran will be in shock to see a highly skilled (lucky..) team getting in his office and back. Therefore, how would you play the 'plague zombies'? How virulent is the disease? How will the adeptus/inquisition ract to the plague spread (if it happens?

Any idea on the subjet?

Cheers