Simply put, my Players have their eyes on becoming Inquisitors, Primaris Psykers, Crusaders, and Vindicare Assassins. They have been reading and gearing themselves towards that goal ever since Rank 3.
They are Rank 5 currently.
Now beyond the obvious 'Don't run Ascension,' or 'Convince them not to play Ascension' arguments, I would like to know before hand what I can do to try and fix some of the glaring holes with Ascension I've read about on this forum with House Rules and I would like your suggestions and help.
I've read that the Vindicare Assassin and Primaris Psyker are loads of poor implementation of rules and that in general Ascension level characters become extremely powerful and mow down foes physically with ease.
Some suggestions I've thought of for these problems are:
1) Vindicare:
- Can't Dodge Hordes
- Can't Dodge or Use Special Abilities/Talents when in Armour above 7 Points that is not the Vindicare special armour
2) Primaris Psyker
- Can't Overbleed when Fettered, only when Unfettered or Pushing
Anything else I've missed from Ascension or good House Rules you have used as GM's in the past to make it workable?
