The Seventh Level (2 Player Living Tournament)

By juicebox, in Player community

This tournament is part of the Living Tournament system. You are welcome to read this, play the scenario, and post your results (in that order). Place well enough, and you may just end up with a Living Tournament World Ranking !

Scenario: The Seventh Level
Deck Parameters: Open Build*
Number of Players: 2 Players

Tournament Parameters:

1) This is a Living Tournament. You may play and post results at your own pace.
2) *Open Build means you may use any legal LOTR LCG cards at your availability.
3) A valid result in this tournament consists of reporting your results (wins and losses) from 3 back-to-back games (may be spread out over as much time as you like), using the same deck for each of those 3 games. (Please observe the mulligan rule, and all other rules, from the LOTR LCG rulebook and subsequent official FAQ documents.)
4) After you post your results, the results from your 3 games will be calibrated using the RGun formula** to obtain your Weighted Result.
5) Weighted Results will then be ranked against other player’s Weighted Results, and the rankings will be updated over time as new results are posted to the thread.
6) You may play this tournament as many times as you would like (so you can try out different deck builds over time), but you can only hold one spot in the overall tournament rankings at a time (i.e. this gives you a chance to try and best your own result while only occupying one spot in the rankings).
7) Do not cheat. Just don’t. It destroys the fun and integrity of the tournament system. If you realize you have made a mistake at a later date that had serious implications for a result you had posted in the past, please make a new post in this thread drawing attention to that fact – that past result will be invalidated, and of course, you are welcome (and highly encouraged) to try again.

**The RGun formula has been designed to value both Final Score (per game) and overall Win Ratio (from your 3 games, cumulative). The formula is: (Average Score of Games Won) x (Total Games Played/Games Won). For an expanded discussion on how this formula was created, you can read the thread called Measuring Success .

Posting Your Results (Required Information):

When posting your results for this tournament you are encouraged to cut and paste from the following template and complete the requested information:

Heroes for Each Player:

Game 1 Result: (Report Final Score or Loss)
Final Threat Level for Each Player:
Threat Cost of Each Dead Hero:
Damage Tokens on Remaining Heroes:
Victory Points Earned:
Number of Rounds Completed:

Game 2 Result: (Report Final Score or Loss)
Final Threat Level for Each Player:
Threat Cost of Each Dead Hero:
Damage Tokens on Remaining Heroes:
Victory Points Earned:
Number of Rounds Completed:

Game 3 Result: (Report Final Score or Loss)
Final Threat Level for Each Player:
Threat Cost of Each Dead Hero:
Damage Tokens on Remaining Heroes:
Victory Points Earned:
Number of Rounds Completed:

Posting Your Results (Optional Information):

After completing the above, you are welcome to include any other details you would like to add. Some suggested ideas are: your specific available card pool (number of Core Sets used, specific Adventure Packs used, etc…) and additional narrative to share epic tales of your adventures through Middle-earth.

Living Tournament Rankings:

1. jjeagle ~ 88.66 (May 27, 2012)
2. DevastazioneH88 ~ 98 (December 22, 2012)
3. rborkowitz ~ 109.66 (January 5, 2013)
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Last Updated:

January 26, 2013 (11:21am) [FFG Time - Forum Time Stamp]

Home Link:

Living Tournament Library & World Rankings

Heroes for Each Player: Dain-Gloin-Bifur, Gimli-Thorin-Dwalin

Game 1 Result: 117
Final Threat Level for Each Player: 30, 29
Threat Cost of Each Dead Hero: 0, 0
Damage Tokens on Remaining Heroes: 0, 0
Victory Points Earned: 2
Number of Rounds Completed: 6

Game 2 Result: 126
Final Threat Level for Each Player: 39, 39
Threat Cost of Each Dead Hero: 0, 0
Damage Tokens on Remaining Heroes: 1, 1
Victory Points Earned: 4
Number of Rounds Completed: 5

Game 3 Result: 93
Final Threat Level for Each Player: 27, 32
Threat Cost of Each Dead Hero: 0, 0
Damage Tokens on Remaining Heroes: 2, 2
Victory Points Earned: 0
Number of Rounds Completed: 3

Two Dwarf-theme decks (built for theme rather than strength) drawing from 3 x Core set plus all packs up to and including Khazad-dum. These were our first plays through the scenario.

Heroes for Each Player: Aragorn (Leadership), Elrohir, Beravor; Elladan, Eowyn, Frodo

Game 1 Result: 77
Final Threat Level for Each Player: 24, 23
Threat Cost of Each Dead Hero: 0, 0
Damage Tokens on Remaining Heroes: 0,0
Victory Points Earned: 0
Number of Rounds Completed: 3

Game 2 Result: 93
Final Threat Level for Each Player: 31,32
Threat Cost of Each Dead Hero: 0,0
Damage Tokens on Remaining Heroes: 0,0
Victory Points Earned: 0
Number of Rounds Completed: 3

Game 3 Result: 96
Final Threat Level for Each Player: 8, 36
Threat Cost of Each Dead Hero: 0,0
Damage Tokens on Remaining Heroes: 0, 2
Victory Points Earned: 0
Number of Rounds Completed: 5

Posting Your Results (Optional Information): Cards from 3 x core plus all packs up to and including TLD.

Heroes for Each Player: Aragorn (Lore), Boromir, Beravor / Glorfindel, Elladan, Elrohir

Game 1 Result: 103
Final Threat Level for Each Player: 27/26
Threat Cost of Each Dead Hero: 0/0
Damage Tokens on Remaining Heroes: 0/0
Victory Points Earned: 0
Number of Rounds Completed: 6

Game 2 Result: 110
Final Threat Level for Each Player: 33/16
Threat Cost of Each Dead Hero: 0/0
Damage Tokens on Remaining Heroes: 0/1
Victory Points Earned: 0
Number of Rounds Completed: 6

Game 3 Result: Loss

Posting Your Results: Decks were constructed of cards from all sets currently available. The Chieftain of the Pit came out right away an killed a hero in game 3, and it quickly when downhill from there as I got swarmed. Arg!

Deck Name: Noldorin/Rohirrim Assault
Heroes 1: Elladan, Elrohir, Theodred. Heroes 2: Glorfindel (Core), Eowyn, Dunhere.
Game 1 Result: 107
Final Threat Level: 28/31 = 59
Threat Cost of Each Dead Hero: 00
Damage Tokens on Remaining Heroes: 00/00 = 00
Victory Points Earned: 02
Number of Rounds Completed: 05
Game 2 Result: 101
Final Threat Level: 36/37 = 73
Threat Cost of Each Dead Hero: 00
Damage Tokens on Remaining Heroes: 00/00 = 00
Victory Points Earned: 02
Number of Rounds Completed: 04
Game 3 Result: 086
Final Threat Level: 32/24 = 56
Threat Cost of Each Dead Hero: 00
Damage Tokens on Remaining Heroes: 00/00 = 00
Victory Points Earned: 00
Number of Rounds Completed: 03
Deck 1 :
Hero (3)
Elladan (RtR) x1
Elrohir (TRG) x1
Theodred (Core) x1
Ally (19)
Gandalf (Core) x3
Erestor (TLD) x2
Bofur (OHaUH) x2
Silverlode Archer (Core) x3
Horseback Archer (Core) x3
Gondorian Spearman (Core) x3
Snowbourn Scout (Core) x3
Attachment (20)
Steward of Gondor (Core) x3
Dunedain Mark (THfG) x3
Dunedain Warning (CatC) x3
Blade of Gondolin (Core) x3
Rivendell Blade (RtR) x3
Rivendell Bow (TWitW) x2
Song of Battle (TDM) x3
Event (12)
Sneak Attack (Core) x3
Feint (Core) x3
Foe-hammer (OHaUH) x3
Goblin-cleaver (OHaUH) x3
Deck 2:
Hero (3)
Glorfindel (Core) x1
Eowyn (Core) x1
Dunhere (Core) x1
Ally (24)
Elfhelm (TDM) x2
Eomund (CatC) x2
Arwen Undomiel (TWitW) x3
Gleowine (Core) x2
Rider of the Mark (RtR) x2
The Riddermark's Finest (THoEM) x3
Miner of the Iron Hills (Core) x2
West Road Traveller (RtM) x3
Warden of Healing (TLD) x2
Master of the Forge (SaF) x3
Attachment (15)
Light of Valinor (FoS) x3
Unexpected Courage (Core) x3
A Burning Brand (CatC) x3
Ancient Mathom (AJtR) x3
Song of Wisdom (CatC) x3
Event (12)
The Galadhrim's Greeting (Core) x3
A Test of Will (Core) x3
Elrond's Counsel (TWitW) x3
Daeron's Runes (FoS) x3

Heroes for Each Player: Aragorn (Lore), Boromir, Beregond / Glorfindel, Elrond, Berevor

Game 1 Result: 111
Final Threat Level for Each Player: 28/30
Threat Cost of Each Dead Hero: 0/0
Damage Tokens on Remaining Heroes: 3/0
Victory Points Earned: 0
Number of Rounds Completed: 5

Game 2 Result: 96
Final Threat Level for Each Player: 33/31
Threat Cost of Each Dead Hero: 0/0
Damage Tokens on Remaining Heroes: 2/0
Victory Points Earned: 0
Number of Rounds Completed: 3

Game 3 Result: 122
Final Threat Level for Each Player: 32/27
Threat Cost of Each Dead Hero: 0/0
Damage Tokens on Remaining Heroes: 2/3
Victory Points Earned: 0
Number of Rounds Completed: 6

Posting Your Results: Decks were constructed of cards from all sets currently available.

Heroes for Each Player: Thalin, Nori and Thorin/Dwalin, Bifur and Dain Ironfoot

Game 1 Result: 131
Final Threat Level for Each Player: 34/29
Threat Cost of Each Dead Hero:-
Damage Tokens on Remaining Heroes: 2/-
Victory Points Earned: 4
Number of Rounds Completed: 7

Game 2 Result: 147
Final Threat Level for Each Player: 35/31
Threat Cost of Each Dead Hero:-
Damage Tokens on Remaining Heroes: 2/1
Victory Points Earned: 2
Number of Rounds Completed:8

Game 3 Result: 136
Final Threat Level for Each Player: 25/31
Threat Cost of Each Dead Hero: -
Damage Tokens on Remaining Heroes: 2/-
Victory Points Earned: 2
Number of Rounds Completed: 8

Cards from Core set (x3), all Mirkwood AP's, Khazad-Dum Expansion ans 1st Hobbit Saga

Victory to the Dwarves!! sonreir