Hi all.
Got a small problem, and I didn't know where else to post it, so please excuse me if I should have made it elsewhere.
Me and a bunch of friends of mine play Dark Heresy on saturdays. My Acolyte is a scummer named Severus Ontus. Severus has been in the inquisition under Astrid Skane since he was 16 years old (special circumstances, I won't be detailing here). Now however he works for Vownus Kaede with the rest of the rabid dogs that form our Angelae, and they've become fast friends(enemies).
Severus was raised in the upper-underhive of scintilla, lived as a con-artist, joined the church of the hopeful(covertly the tzeentch cult Contra Mundi, smuggling psykers offplanet before the black ships could take them) without knowing the cult's nature. A Heretek in the cult introduced him to mechanics and as the years went by mechanics turned into a hobby. When the Contra Mundi were attacked and destroyed by the Ordo Hereticus, he turned sides and thankfully was picked up by a radical inquisitor (Skane).
He now serves the Inquisition and has done so for the past 10 years, conning people, gathering intel, breaking through cogitator security and reverseengineering any technology he could lay his annoyingly curious hands on. He became a VERY capeable heretek and Skane has used him to increase the efficiency of her intelligence gathering for a long while. So much so, that our GM granted me permission to buy the (homebrew) skill Forbidden Craft (HERETEK, +10, +20)
During his years Severus joined the Reclamaitors to develop a network of contacts he could use for his private pursuits, and as such has also aquired the talent (Technomat) and the skill (tech-use +10)
Now here's the 1000$ question.
When a skill is +20 it represents the pinnacle of understanding for that particular subject. +20 is the highest skill rank attainable, and in my oppinion a person who has scholastic lore (Legend), +10, +20, is as knowledgeable on that topic as he is ever going to get. (intelligence score aside)
So... WITH +20 HERETEK, Trade(Technomat), Tech-use + 10 and an intelligence score of 45, how good an understanding of Technology does Severus have and what would he be able to do with it in terms of crafting and so on and so forth?
my GM said it represents somewhat near a present day understanding of technology equal to that of an 8th grader, and while I'm gonna go with her ruling in this campaign, I can't help but feel.... I dunno... Like it's perhaps a bit too smallminded, when considering the HERETEK marvels out there amongst the big bad evildoers we're supposed to be fighting. I mean... Cloning, AI, Nanotechnology, these are all things we've seen done with techheresy.
This is not a matter of whether my GM is right or wrong in her ruling, because as a golden rule the GM is always right. It's more of an objectivist view on Tech-heresy as a whole and matter of what is and what is not understood and made possible when you attain +20 skill as HERETEK
Thank in advance, for any help you might be able to offer.